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I've just started using Godot to create a hobby game too!

GDScript is very nice and simple and the guide is quite good but I definitely agree with you that the docs are fairly sparse, especially the API and class reference.

I've dabbled with Cocos2d-x in the past and am thoroughly impressed by the polish of Godot and so far have found it more approachable. The demo projects are also very full featured.



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