I've just started using Godot to create a hobby game too!
GDScript is very nice and simple and the guide is quite good but I definitely agree with you that the docs are fairly sparse, especially the API and class reference.
I've dabbled with Cocos2d-x in the past and am thoroughly impressed by the polish of Godot and so far have found it more approachable. The demo projects are also very full featured.
GDScript is very nice and simple and the guide is quite good but I definitely agree with you that the docs are fairly sparse, especially the API and class reference.
I've dabbled with Cocos2d-x in the past and am thoroughly impressed by the polish of Godot and so far have found it more approachable. The demo projects are also very full featured.