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> you might already own a PC [...] if you also want to use Xcode and develop iOS apps as well then you have to buy a Mac.

You might already own a Mac.



And if you own a Mac it costs $0 to develop for any other platform. See the imbalance here?


No, it costs 100 euros to get a proper Windows license.


No, you don't need a Windows license to develop for Windows. That's the whole point here. You can code and compile binaries for Windows, Linux, Android, etc. from many IDEs and virtually any platform under the sun. You can code and compile binaries for Apple products from exactly one IDE and exactly one platform: Apple's.


Of course you need Windows to develop Win32 and now UWP apps.

If you mean cross compiling from other OSes into Windows, good luck creating anything beyond CLI apps based on POSIX.

Ah but there is Wine! Not really, there are tons of Windows features that it doesn't support, and probably never will.

And if you mean Web apps, then I also develop Webapps for Mac without having one around.




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