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mirekrusin
on Sept 30, 2019
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Spaghetti Sort (2018)
Hey, but you don't need to do it by hand, you can simulate physics of spaghetti, right? :)
s_gourichon
on Oct 3, 2019
[–]
Reminds me how you can compute pi in a hilariously inefficient yet very interesting way with a physics engine by counting collision of 3 blocks bouncing with one another:
https://youtu.be/HEfHFsfGXjs
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