Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Empirically, I think I "like" the mazes this generates better than the Prim's algorithm mazes, which from what I've seen tend to look extremely uniform (haven't made one / thousands, just seen a couple). Far more computationally expensive, but unless you're making a huge maze I doubt it matters much.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: