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They can afford customer service in this case, since stuff is being sold for $20-$30 a pop with $300 devices.


It is quite possible and a frequent point of speculation that the oculus hardware is sold at a loss. If they’re near the standard, they’ll take something like a 30% cut of app revenues. That $5-10 per title pays for everything, including some of the hardware and development and marketing, etc.

How much do you think a single support case costs? It could easily be the lifetime profit of a single average user.




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