>Oh, to be a fly on the wall in RIAA corporate offices…
In all likelihood, they're ok with events. Games were never anywhere near their main revenue stream. Now the labour costs on what they're actually selling are dropping to zero. RIAA's future:
1) Use AI to fake a band.
2) Use AI to write music (maybe even lyrics). Don't really care if the AI is any good.
3) Distribute output widely, note that copyright still applies to the output.
4) Use media to generate hype (the critical step). This depends only on platform control/relations, and they have that.
5) Yea, other people could technically generate same quality dreck with AI, but it won't be (and legally can't be) exactly like the hyped dreck. Others can replicate nearly everything except the hype.
6) Since the costs are near zero just about every sale is pure profit.
Basically, since Music can be replicated, they'll sell hype and belonging to a fan group instead.
Then they'll quickly be replaced because nothing about that is special - the RIAA exists because they were positioned to guard intellectual property that gave them a monopology on IP that was culturally significant.
Making and marketing an AI band isn't even interesting. Someone will be doing it on twitch and youtube an anime vtuber ensemble before the RIAA even figure out any portion of it. The media hype is because of celebrity, and AI generated stuff can't be celebrity.
>The media hype is because of celebrity, and AI generated stuff can't be celebrity.
With sufficient social network campaigns, media brib^W relations, and paid influencers we can get anything to be a celebrity, whether it's a paid actor or an AI avatar. That's the special step that not quite anyone can do. Plenty of K-Pop is already not that different...
Let's adopt a legal realist point of view. RIAA/etc. have money, lots of lawyers with large briefcases, and lobbyists so as to basically write the law. The ordinary YouTuber doesn't have tohe resources to defend, and there aren't any commercial interests on the other side here.
So even if the output is technically made entirely by LLM, they'd find a way to slightly tweak the process or even the law so it applies. Someone will do a trivial low-pass filter and then claim copyright. At worst they'd find a flunky to say they 'wrote' the music.
They might; but equally, Meta or Apple might counter-lobby to end copyright as a concept entirely, (or just for music, depending on how good the LLMs are at code and script writing for commissioned TV shows and stuff).
Those two can still rely on patents and trade secrets in a way that RIAA can't. (At least, the RIAA can't rely on those as far as I can see, but what do I know…)
That's what actors + pre-recordings are for (we could try using AI to generate the music live but that would make the actors' work more complicated and add more fail modes, why bother?). Note that using recordings already happened in the pre-AI era:
In all likelihood, they're ok with events. Games were never anywhere near their main revenue stream. Now the labour costs on what they're actually selling are dropping to zero. RIAA's future:
1) Use AI to fake a band.
2) Use AI to write music (maybe even lyrics). Don't really care if the AI is any good.
3) Distribute output widely, note that copyright still applies to the output.
4) Use media to generate hype (the critical step). This depends only on platform control/relations, and they have that.
5) Yea, other people could technically generate same quality dreck with AI, but it won't be (and legally can't be) exactly like the hyped dreck. Others can replicate nearly everything except the hype.
6) Since the costs are near zero just about every sale is pure profit.
Basically, since Music can be replicated, they'll sell hype and belonging to a fan group instead.