Really liked it.
I'm curious about games for which the guesses are not always a valid solution but can contain special operators. For instance, add a state which is true for 2 different values in Secret Code : 1or2. The code won't contain it but it can be useful for getting more information at each step.
It's really cool. I have always wondered if it would be possible to have video encoders designed for some specific games with prior knowledge about important regions to encode with more details. Example would be the center of the screen for the main character.
I am a recent PhD graduate in machine learning for image and video processing (diffusion models, GANs). I am a research engineer who writes high-quality code, implements state-of-the-art methods, and pushes the boundaries of existing knowledge when necessary. I have worked in large companies, start-ups, and research institutes.
I guess yes. Having worked on video processing, it's always better if you can stabilize because it significantly reduces the number of unique tokens, which would be even more useful for the present method.
However, you probably lose in generalization performance and not all videos can be stabilized.
I'm a recent PhD graduate in machine learning for image and video editing. I have worked with diffusion models, VAEs, and GANs for images, videos and 3D objects. My skills range from mathematical derivations to Cuda kernel implementation. I like to work on systems that are not monolithic, but have multiple modules that require a high level of expertise. If possible, I'd prefer to work for the creative industries.
Location: France
Remote: Ok
Willing to relocate: Yes (Europe)
Technologies: Python, PyTorch, C++, CUDA
Résumé/CV: https://ncherel.github.io/resume.pdf
Email: nicolas.cherel@outlook.com
I just finished my PhD in image and video processing. I have expertise in modern machine learning models (transformers, diffusion) for generation and editing. I'm looking for research positions/postdocs in creative industries.
Very interesting. A personal coach is certainly the most efficient way to improve.
My main concern is about the legality of such a software. Even if the data is presented on screen and available, changing the UI to help the player is not accepted in all games as it can provide a strong edge. For AoE2, part of the game is about scouting and remembering key information while managing your economy.
Thanks for the comment. We don't change the UI but provide some verbal notifications. An analogy, would be making a beeping sound when there is an idle villager.