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1.Show HN: Claude Code HUD for VS Code (github.com/stelcart)
2 points by ido 8 days ago | past | discuss
2.Ask HN: Why do games (as media) make so much money?
40 points by ido on Jan 22, 2023 | past | 79 comments
3.Ask HN: Why did it take until 2001 for mainstream OSs to get secure/stable?
1 point by ido on Feb 3, 2022 | past | 14 comments
4.Show HN: Released my html5/webgl game
1 point by ido on Sept 10, 2016 | past
5.Rami Ismail responds to critic of work-life balance in game industry (venturebeat.com)
4 points by ido on April 17, 2016 | past
6.A bad job is harder on your mental health than unemployment (mashable.com)
12 points by ido on May 19, 2015 | past
7.Donkey Kong and Me: Working at Atari in 1982 (dadhacker.com)
3 points by ido on Oct 16, 2014 | past
8.I was the first software evangelist (erasmatazz.com)
2 points by ido on April 2, 2014 | past
9.I Am Not My Job: Why I Left New York City (lunalunamag.com)
2 points by ido on Dec 30, 2013 | past
10.With the luster of social games gone, what now? (gamasutra.com)
8 points by ido on Dec 7, 2013 | past
11.An open source IDE for haxe, written in haxe (indiegogo.com)
1 point by ido on Oct 10, 2013 | past
12.A free ebook about the making of r-type for the zx spectrum (imbahost.com)
2 points by ido on Oct 5, 2013 | past
13.How Blizzard North channeled chaos to design the original Diablo (venturebeat.com)
1 point by ido on Sept 17, 2013 | past
14. [dupe] Valve's flat structure leads to cliques, say ex-employee (gamesindustry.biz)
7 points by ido on July 27, 2013 | past
15.How much does it cost to start selling your indie games? (tametick.com)
5 points by ido on Sept 28, 2012 | past | 4 comments
16.Amber Waves of Green (gq.com)
198 points by ido on June 30, 2012 | past | 203 comments
17.On the Importance of Quantity (pocketnext.com)
2 points by ido on May 5, 2012 | past
18.Why Bundles and Steam Sales Aren't Good for Most Indies (dinofarmgames.com)
39 points by ido on Nov 24, 2011 | past | 41 comments
19.Another PayPal horror story: Gameolith, the linux game shop. (reddit.com)
10 points by ido on Oct 26, 2011 | past | 3 comments
20.The Hardest Game. For Adults. (jeff-vogel.blogspot.com)
11 points by ido on Sept 22, 2011 | past | 5 comments
21.Show HN: My First Commercial Game Is Now Online (cardinalquest.com)
97 points by ido on Aug 11, 2011 | past | 52 comments
22.Third Humble Indie Bundle Coming Later Today (indiegames.com)
2 points by ido on April 12, 2011 | past
23.Financing my Game on 8BitFunding: Day 2 ($1765 pledged, $4235 remaining) (tametick.com)
2 points by ido on Jan 26, 2011 | past | 1 comment
24.Why I'm Moving from HTML5 To Flash (tametick.com)
5 points by ido on Jan 24, 2011 | past | 1 comment
25.Show HN: Our upcoming game is on 8BitFunding (8bitfunding.com)
1 point by ido on Jan 24, 2011 | past
26.How I raised $24,000 on Kickstarter (for a text adventure) (cnn.com)
38 points by ido on Jan 7, 2011 | past | 25 comments
27.Show HN: Our little html5/js dungeon crawler. (tametick.com)
71 points by ido on Nov 8, 2010 | past | 38 comments
28.Make a Roguelike in 4 Days: 4DRL Challenge 2010 (typewith.me)
2 points by ido on Oct 11, 2010 | past
29.Ask HN: ticket tracking system vs. collaborative done/todo list?
2 points by ido on July 13, 2010 | past | 1 comment
30.Oracle Rises After Sun Acquisition Fuels Profit Gain (businessweek.com)
2 points by ido on July 1, 2010 | past

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