It can be tricky to fit a meaningful message in a limited space. We had a hidden easter egg of the blog post header images of our blog at one stage. The background of the header image was an IBM punched card, with the message "<Our SaaS App Name> is the greatest HR app for small businesses" (or something like that) punched out.
Given the non techie audience of our app and blog, nobody detected the hidden message, much less decoded it in the 12 months we had them up there. We've since changed the header graphic style to something completely different.
Basically the same as the other mentioned: Moron, idiot or dimwit. But the actual names used vary from generations and regions.
Also I would say these name insults are mostly used by children and teenagers. As a somewhat effective workaround to avoid getting punished for using the actual swearwords.
I recently made the switch back to firefox and discovered their reader view. I tested this with some articles but wasn't impressed. Then a few days ago there was some interesting inuit article about child education from npr and I chose that plain text option. I remembered the reader view and used those two features in combination and it synergizes perfectly. Also the narrate feature within that view (previously missed that completely) works flawlessly without the usual clutter.
Since the sole feature of this extension is pretty trivial and can be easily replaced with a bookmark, I would be honestly worried about some "hidden features".
The barely two sentence description and low resolution preview picture also don't inspire much confidence.
Basic physic concepts, like gravity, friction, velocity or optics.
If you were already familar with these concepts then training/experimenting would be a better description than learning.
Afaik there were even schools using this game in classes.
Storywise I think a lot games would make a good source for good movies. My personal problems with the ones we're getting is,
that they are so similar to the original that they are basically just remakes.
Take the recent Tomb Raider movie, after I've seen the trailer I had no desire at all to go watch it.
Why would I watch something that I've experienced for over 20 hours in depth and on my own pace already.
I don't know, maybe a lot of people got excited when they saw her with the plane: "Hey, look, it's exactly like the game!"
For me it was just boring.
Instead focus on a character that isn't the main one in video games, use the setting etc.
F.e. as a Dark Souls fan I would love for a movie to add some backstory for Solaire.
Scrap any stupid references to the game like putting a white sign on the ground to summon somebody,
instead just let Solaire meet another traveller (at a bonfire ;D) or anybody dying and then respawning.
There you have it:
(A already beloved character, ) a man of faith looking for divinity (or whatever) while travelling to faraway lands (supernatural or not)
is confronted with the unbearable evils of this world to have a crisis of faith which he either overcomes or goes mad over.