That used to be true, but much of modern python code I see looks nothing like pseudocode. That advantage was lost around version 3, if not even before that.
That is the alternative timeline for software I always wanted to live in, both as a user and as a developer. Make it 100 different tools instead to make it even more likely that there is a close enough match.
Games are closer to that than any other type of software even if they tend to cluster around popular genres and styles a bit much.
The 'who was there first' game doesn't make sense because neither of them created this term. One is older, the other is a company worth over seven billion euros and one of the biggest marketplaces in Europe. I'd argue that it has wider brand recognition because of that, but ultimately it all comes down to your background. I'd expect the number of people in the US who heard about it in context of the game library to be larger than for Allegro.eu and at the same time smaller than the original meaning.
I only know about this game because it was in some Humble Bundle. Have the Linux version from that. Not sure how old it is. Looks like the screenshot of one of the remastered versions. Remember installing it and playing for a few hours but then forgot about it.
Last Humble Bundle update from 2019, but I can't get it to run on my current Ubuntu. Runs in my Ubuntu 16 QEMU vm, but no audio for some reason.
Pretty much expected level of success for old binary-only Linux games. Can probably be fixed, but usually just playing the Windows version in WINE is easier and plays better.
January 2026 was the first month since March 2018 with no one shot dead here in Sweden. I guess that is good, but one theory is that it is correlated with January also being the coldest month in decades, and low temperatures tend to calm things down.
NetBSD is probably what would make most sense to run on that old hardware.
Alternatively you may have accidently built a great machine for installing FreeDOS to run old DOS games/applications. It does install from USB, but needs BIOS so can't run it on modern PC hardware.
There is another old site ("since September 23, 1996"), my second favorite maze site, that has some articles about things like that. Like on the page below ("Tips on how to create difficult and fun Mazes, and how to solve and analyze them").
I think there is a difference if you want to make it only expensive to solve using popular maze solver algorithms, vs to make it difficult for a human to solve. Many of the recommendations on that page are for how to do things that can make a maze more difficult for humans to solve, but will not always matter to an algorithm that just mechanically tries solutions in some order.
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