I will say I have no experience in the ad space, but surely the SEO/ad companies will figure out how to game LLMs to make their sites more likely to be picked up by it, no? Or OpenAI would just directly sell ads themselves.
Yes - we're in what I like to call the Socialist Phase of AI (user acquisition). We were once in this phase with Google. Eventually we'll move into the as-yet-unnamed-by-me phase that Google (and search in General, also the internet) have been in for quite some time, where they try and squeeze out all the money that they put in during the Socialist Phase.
The classic pairing is explore/exploit - where you allocate resources towards serendipity in the former, and lock down into only doing the profitable thing in the second.
They were pretty big at one point, though they've been losing traction. Their investors seem to have fairly deep pockets (hundreds of millions). Their software (game maker and client) are really well-developed and excellent. The crypto means you can trade any game assets freely, which is great, but also traditionally made it hard for new players who aren't into crypto (they just added credit cards).
Probably has the same resources as Facepunch, but nowhere near the following or players.
I don't think there is any reason a game _needs_ more. I don't think there is any gameplay experience that couldn't be enjoyably delivered on this hardware. And it's a massive disappointment that minimum requirements bloat has been out of control lately.
With how PC part prices have exploded after AI data center buying, I think we will see developers suddenly discover that you don't actually need half these specs to run games.
New grads are already having a tough time. My own expectation is that every recession or downturn from here on out, there will be the typical rounds of layoffs but without the typical increase in hiring afterwards. Maybe no “we replaced you with AI” moment, more of a “no new hiring” tendency.
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