Why share something that anyone can just “prompt into existence”?
Architecture wise and also just from a code quality perspective I have yet to encounter AI generated code that passes my quality bar.
Vibe coding is great for a PoC but we usually do a full rewrite until it’s production ready.
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Might be a hot take, but I don’t think people who can’t code should ship or publish code. They should learn to do it and AI can be a resource on the way.. but you should understand the code you “produce”. In the end it’s yours, not the AIs code.
And rightfully so. Tahoe is not just a step back, but it throws away so many good design elements that have been there for ages - and for no good reason.
I really hope they revert most of the design changes in macOS 27. I don't mind the Liquid Glass - the other changes they made to expose/highlight Liquid Glass are the real issue.
IMO we reached peak design in 2013 with Mavericks.
The golden rule from Apple in 2007 when they changed to flat design was icon or text - never both together.
Apple abandoned enforcing HIG for app developers around 2012 (Facebook tiled menu, modal abuse, and hamburger) but now seems to have given up on standards entirely.
The wall to wall interaction pattern is terrible too. Every time my hand brushes my phone some unexpected (and sometimes unknown) interaction occurs. Classic example is changing orientation while watching YT where accidental contact with the bottom-left (becoming top-right) part of the screen as you move the phone selects a new video. It’s becoming slop.
Good that Alan Dye is no longer at apple. Liquid Glass on macOS is a mass. The icons, the floating side menus, the inconsistent corners, the new tabs in Safari..
On iOS it's totally fine, but on macOS it's a disaster. I've only updated one machine so far and will keep all others on Sequoia until this mess is resolved.
But it wasn't just Alan Dye. He's not tunning the MacOS division. He's not running tge iOS division. There are literally dozens senior management people and several people of the same rank who could've pointed out all the issues and stopped this.
You can get away with sloppy, cluttered and inconsistent UI on mobile when everything runs serially, full-screen.
But bring that to desktop, where your UI is windowed and appears alongside (or overlapping) other windows, and you end up with chaos.
The floating sidebars are a prime example of this. Why should I have to expend mental energy to differentiate what's an actual window -vs- what's just a novelty round-rect with a shadow (oh, and and window controls for the parent round-rect, which is a window)?
Yeah, but I doubt that would change much; the amount of damage done would be difficult to roll back. What do you think Apple is going to do for the next macOS: "Look we told you to design all these extra icons last year. Guess what, this year we want you to remove them."
I just can't imagine that happening. This is the fundamental thing that is wrong with this. They had the OSes in beta for a few months, barely listened to feedback, and now we're stuck with the damage. For how many more OS iterations?
I really wish they had at least macOS in a different cycle than iOS (and with the idiotic year version names, they've brazenly signed themselves up for the yearly schedules.) I really couldn't care less about what damage they do to iOS after iOS 7, but I still haven't upgraded to Tahoe and I won't do so until they roll this design back entirely...which I don't see happening.
Maybe I'm just pessimistic about Apple at this point but I feel like no amount of criticism is going to change their design trajectory now, unless it affects their bottom-line.
they'll slowly walk the changes back until the aesthetic is usable
in 8 years or so we'll probably get the next major overhaul
we're not stuck with the damage, except for the icons and such. the rest can be changed no problem. they could remove liquid glass tomorrow and make everything look like visionOS and the icons would still fit just fine
but they can't roll back to the previous design. which is a shame, because they poured in probably millions of man-hours to make it great. and the soulless app icons we now have won't ever match the 3d ish big sur icons that were filled to the brim with personality.
hell, there even were entire webpages and social media accts dedicated just to macOS icons. i regularly saw icon showcases on twitter with thousands of likes. not anymore :(
I hope with change in leadership correction of these things will be possible again. Not just Alan Dye, but Tim Cook is rumored to leave in the next year too.
Hah, really? If you enter recovery mode and install an OS via network it installs the OS the device originally shipped with, right?
On an Intel-based Mac:
- If you used Option-Command-R to start up from Internet Recovery, you might get the latest macOS that is compatible with your Mac.
- If you used Shift-Option-Command-R to start up from Internet Recovery, you might get the macOS that came with your Mac, or the closest version still available.
Eh iOS is fine UX-wise, but the OS is so buggy now it's unusable. macOS looks weird but works basically fine. I haven't noticed actual changes in my workflow; while on iOS, camera stopped working reliably, wallpapers randomly change to black, alarms randomly don't work.
Maybe it's because I use iOS more, while in macOS I "just" work, which is in reality opening a few Electron apps, a Chrome browser and a Terminal.
having Tahoe on my MacBook made me appreciate Sequoia on my mac Studio. A real downgrade..
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