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When I'm running a lot, I tend to eat less and healthier,* because I don't want to feel bloated or sluggish during the next run. Junk food loses its appeal to me.

* With the exception of sugar cravings right after a run, which sometimes leads to me buying pop. I don't mind having some every once and a while but keeping it around is a bad idea.


I bonked in the middle of a 100km ride on a rail trail through farmer's fields. I thought I'd had enough food, since the same amount was sufficient for the initial trip out a few days earlier, but it wasn't. It was the return journey of my first big bike trip, and it was absolute hell after I bonked. I'd ride for twenty minutes, then lie on the ground for ten. When I was laying on the ground I'd be searching the vegetation for anything that looked vaguely edible.

Crazy how a glucose drop can sneak up and humble you so quickly!


Even as a guy who wears pretty loose straight-cut jeans, having stuff in my pockets can look and feel weird. Especially my AirPods case. In jeans with slightly stretchy denim, the location of my phone is permanently etched into my jeans. I'd be a pickpocket's dream. When I had the unfortunate inclination to wear tight pants, anything in the pockets looked and felt quite bad.

I'm a big fan these days of a small crossbody bag (aka a sling bag). MY problem is that the pockets on my pants are too large and loose and I don't want to worry about things absently falling out when I sit.

Uniqlo makes a solid one for $25. It's light, comfortable, and unobtrusive. Admittedly, it's not ideal for all styles or situations, but I love that it's large enough for items that are definitely too large or uncomfortable for a pocket, like a book, small notebook, or an accessory.

https://www.uniqlo.com/us/en/products/E486766-000/00?colorDi...


I started bringing a crossbody bag and now I find I drag half the house everywhere like one of those every day carry people because why not, it's so easy to carry stuff compared to using pockets. Very useful to have a battery bank and cables with you.

In women's clothes, if you're trying to target Generic Woman, you often have to put deep pockets somewhere other than the front of thigh, because for various compositional reasons that area isn't reliably available across women's various body shapes. This is how we ended up with one of the coolest innovations in pockets since leggings: the side leg pocket. Everyone has a side leg. You can put a pocket there and it's perceptually irrelevant to people. Some of my skirts have pockets designed along these same lines that can hold an entire Nintendo Switch with controllers attached and it's effectively invisible if I'm sitting in a chair, because no one notices when my thighs are a bit thicker on one side. In leggings it's blindingly obvious that there's a phone there, but leggings are typically bodycon-tight to begin with, so I just view it as "yup, that's a phone pocket" when I even remember where I put my phone at all.

back waist pocket = mind blown

standard back pocket = disaster

I've ripped quite a few pants (2? 3?) getting up when the phone in the back pocket gets caught on something. And these were pants I considered "heavy duty".

side-leg pocket = ungainly

Knees and by extension thighs move more than hips, and so items in side pockets tend to bounce around and pull down the waistline, when normally they wouldn't in regular pockets.

In my opinion the best pocket is the breast pocket on jackets and heavier garments. I guess if I were a cop I'd prefer the shoulder holster.


Yeah, back waist pocket works incredibly well if you have a 'rear bust', so to speak — the waist-to-hip curve angle can be quite severe relative to men. I have bicyclist thighs so an extra quarter inch on one side is completely invisible — but the placement of jacket pockets is incompatible with my torso shape. I believe(?) on many women's jackets they come out of the factory sewn shut by default so that they don't gape from the angular pressure.

Me too.

I use only the pockets of my jacket or vest, if I wear one. If it is warm and I have no jacket or vest, I use belt holsters or bags, never the trouser pockets.


If you think you can pull it off, I've become a strong proponent of blazers and sport coats. I call them "wearable purses for men".

For me, this is basically an evolution and refinement of what I guess I've always been trying to do. As a teen, I'd wear un- or partially-buttoned button-up shirts over my t-shirts. Later, zip hoodies as much of the year as I could get away with. I'd also be sad during this whole period when it'd get too warm and I couldn't get away with wearing a coat everywhere (and it got too warm for a hoodie, once I adopted those) and I'd have to go back to putting my stuff in my trouser pockets. That just sucks.

Now, I've gone to blazers and sport coats, which to me feel like a very similar idea but are wildly more practical[1] for most situations I find myself in, and most folks perceive them as looking a lot better, too.

I've found the heavier winter fabrics to be the easiest to pull off. Simple tweeds, or I've got this one really heavy but soft wool twill in grey-black that works great. Corduroy (there are wool corduroys, too!) covers fall really well, and can do for the cooler parts of spring, too.

Summer is trickier. Unlined Summer-weight wools can add effectively zero heat (and keep some of the sun off you!) but may look too formal, especially when nobody else is wearing a jacket of any kind. Really schlubby unstructured cotton, or a simple linen jacket can work without looking "too fancy", but they're a bit high-maintenance if you don't want them to look wrinkled to hell all the time. I haven't quite found what I'd call a perfect solution for me, here.

[1] Why are they more practical? A blazer or sport coat can usually dress pretty far up, and pretty far down, so has better situational range than a hoodie. I also find the pocket layout is just a ton better. My standard way to wear them is keys in left-hip, phone in right-hip, wallet in left-inner-breast. Generally, these leave tons of room in all three pockets concerned for cramming change or receipts or whatever, none of them are crowded. When traveling, I'll give a whole pocket to my passport, right-inner-breast if that one's big enough, or I might give that to my left hip if I don't need my keys (like when flying or taking a train). Sunglasses can go in the outer breast pocket. Hip pockets are usually big enough to temporarily cram leather or knit-wool gloves in, for the winter, when I need to take those off but don't have anywhere to put them, without overcrowding the pockets enough to cause a problem. I can double up my keys and a big ID/keycard in the left hip, when I need to go into the office, still not crammed tight or anything. The hip pockets are also great for those "pocket size" paperback books, and you can even fit stuff like Modern Library hardcovers in there as long as they're not super-thick volumes, especially the older editions that had smaller dimensions.


I appreciate the discussion. I'm always looking for ways to look better, although you wouldn't know it because I'm unkempt and wear old clothes. But fantasy me dresses really well.

> and keep some of the sun off you!

This has become really important to me in the last few years after I realized the impact sunlight has on people's skin (I always think of this [1] or just generally the people I know who don't care about sun exposure). I'm not sure what my ideal summer look will be since I look best in sporty clothing, but don't intend to spend long periods of time with large parts of my skin exposed to direct summer sunlight any longer. The face and back of the neck is the hardest part to fashionably keep safe.

https://www.cbsnews.com/news/trucker-accumulates-skin-damage...


You might also appreciate research into the French accesory 'pochette', which is approximately like a women's clutch in the U.S. except without the gender-specifics (as translations 'folder' or 'case' suggest). Might have to site:fr a search in order to get ungendered results, though.

Interesting visualizations, but I don't understand what the thesis is. To me, the conclusion says:

1. Luxury fashion thrives on exclusivity, which is exclusionary.

2. Clothing size standards do not match diverse body types.

3. There is no sizing standard, and companies size however they want.


0. All commercial premade adult women’s clothing is made exclusively for a small minority of women with hourglass body shapes.

The number one thesis takeaway for me, that I didn’t realize as a woman even after years of dealing with sizing drama, is that clothing manufacturers exclusively market to hourglass body shape alone — which some might recognize better as “pinup model” proportions. As a non-hourglass along with the vast majority of other U.S. women, it’s quite the shock to discover that megacorps are targeting a fraction of the market (hourglass) rather than the largest segment (rectangle).


I think that must be fashion dependent though? I can think of plenty of women's clothes that are definitely not marketed for hourglass physiques.

I can think of three major markets right now:

Rectangle (athletics-branch brands), Hourglass (most entire fashion brands), and what I believe is Spoon but could be another shape (e.g. Kardashian).

If I want to buy something I see in Vanity Fair magazine, and it fits me, then I will be buying:

- Rectangle: athleticwear or athletics-adjacent, OR ‘petite’ sizes only

- Spoon: bodycon stretch, primarily

- Hourglass: 95% of the page surface area of the magazine

Other magazines vary this formula, but VF is representing the same three body type divisions that are endemic in U.S. clothing. I think the article fails somewhat in this regard, but I honestly don’t consider it a flaw; they make a solid point and the limited niche exceptions are explicitly ‘niche only’ in the industry in favor of hourglass. I’m pretty certain I can find one niche retailer for any given triplet of { measurements, body shape, aesthetic style } — and it’s the introduction of that third component that reveals the problem. For any given style, say plaid or paisley or bodycon or flowy or “any color that isn’t red, gray, black, or white”, given a set of measurements and a body shape, there may only be one retailer known nationwide to serve that market. Torrid and Long Tall Sally both thrive in their respective triplets’ niches, but if you want clothes that fit you and are styled differently than the one retailer offers, it’s tailoring or nothing. (Incidentally, there’s a severe labor shortage of tailors in the tailoring industry as all the skilled workers are aging out of the workforce, same as CPAs in the accounting industry, so good luck finding one at a reasonable price!)


Yeah I've shopped for clothes enough for my wife to know that even with an hourglass shape, you're guaranteed to find lots of pieces that're like "OK none of these sizes will work on you". Her particular problem is a small waist paired with an hourglass. Plenty of "ruler"-shaped cuts out there on the small end of waist size, that won't work for her.

I wouldn't be surprised if women of every body shape believe that clothes must be targeting some other shape, except the ones who luck into a sizing-region in which multiple body types have a lot of overlap.


I have difficulties believing that what you’re describing is actually the case. Free markets are extremely good at covering many market niches, but free market is exceptional when it comes to cover the majority of the market.

If that majority of rectangular-shaped women existed and wanted to buy rectangular-shaped clothes, we would see brands with that product everywhere.

So either they’re not majority or they are happy enough with the existing product designs so they won’t buy an alternative rectangular design.


4. Women are the biggest they have ever been in history.

As a 152lb American male, I weigh 11% less than the average American woman.


Interesting, I am the complete opposite. I'm pretty optimistic for the world and humanity, but have rarely found that optimism in my own person.

The CoRecursive episode with SQLite creator D. Richard Hipp goes through it. I've linked to the part of the transcript that covers it, the key quote being:

> We still maintain the first one, the TCL tests. They’re still maintained. They’re still out there in the public. They’re part of the source tree. Anybody can download the source code and run my test and run all those. They don’t provide 100% test coverage but they do test all the features very thoroughly. The 100% MCD tests, that’s called TH3. That’s proprietary. I had the idea that we would sell those tests to avionics manufacturers and make money that way. We’ve sold exactly zero copies of that so that didn’t really work out. It did work out really well for us in that it keeps our product really solid and it enables us to turn around new features and new bug fixes very fast.

https://corecursive.com/066-sqlite-with-richard-hipp/#testin...


For a less-serious but similar situation, Jason Scott (textfiles.com, Internet Archive) gave a hilarious DEFCON talk called "That Awesome Time I Was Sued For Two Billion Dollars":

https://www.youtube.com/watch?v=KSWqx8goqSY


I never did the collision physics, but I used to love making graphical demos with "falling sand"-type simulations.

One of the first was "rain" [1] by semi-randomly walking blue pixels down the screen and not clearing the buffer. But then the screen would go all blue, so I made them pop up to the top and do the same walk but as black pixels. It came out as a rain-on-the-window effect:

https://x.com/Rendello_/status/1231426590380318729

Eventually, I started just using one pixel and moving it really fast to render scenes. This is basically what raster rending does anyway, but instead of doing every pixel, the random walk will only hit a subset of pixels every frame and will make a really cool scratchy effect.

In PICO-8: https://x.com/Rendello_/status/1258243668626063361

In TempleOS: https://www.youtube.com/watch?v=W-wpUcDFZaI


Porting it to TempleOS sounds like a fun journey


It's how I learned lower level programming. TempleOS is a lot of fun but the community around it is very 4chan/kiwifarms. I never jived with that.

During the pandemic I was showing my buddies the game I'd made in TempleOS on Discord, and after a bit the conversation moved on and I was just playing idly, and my character died. The screen went black and error text showed up. My buddy interrupted the conversation with "wait, does the game just segfault when you die!?".

"Of course not. The game didn't segfault, the operating system did." The bug lasted for months and would just kill the entire OS every time you died. It was a lot of fun.


The game that impresses me with its performance is Noita, they managed to balance an "every pixel is simulated" physics engine and have it run quite well.


I used to spend hours in The Powder Toy as a teen (it's also how I learned about Conway's GoL):

https://powdertoy.co.uk/

Now I also play Noita, which also has the same powder-based physics:

https://store.steampowered.com/app/881100/Noita/


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