As I mentioned at the very beginning of the prototype, it was developed for educational and inspirational purposes. Nothing is being sold, many sections of the UI have been redesigned/reinterpreted to create a better experience in my subjective opinion as a product designer, and ultimately this project is a tribute to Civilization, not a ripoff.
Civilization's official twitter account congratulated me already on Twitter and I hope my work inspires more people to dive into nocode tools.
Civilization is originally a desktop-only game with a complex UI. Please feel free to clone my prototype, make it fully responsive, and attach a more appropriate joke in the 404 page :)
I developed this in two weeks during my spare time and it was a breeze. The hardest part was extracting all the assets from the game one by one manually by screenshoting, editing, and uploading.
This is the largest Webflow project ever made, it completely pushes it the edge and runs entirely on one screen. So you might notice lags depending on what machine and browser you use. This is not a typical website or a reflection of Webflow projects in general.
I'm a product designer and I love Civilization.
I made some personal additions to the prototype that I felt looked and worked better in my subjective opinion.
I integrated nearly every feature, left out some details because the project was already too heavy. But things like the leader info could be easily added.
The sliders aren't meant to work but can easily be set up with logic. I left it out to avoid confusion.
In addition to making additions to the prototype, I also discovered dozens of mistakes across the UI and fixed many of them or completely replaced them.
But to your point, isn't what you described most of the web?