An anecdote which may be of interest. Speaking to Elixir and Erlang developers I found those who started with Erlang preferred its syntax while those who started with Elixir or didn't know either preferred the Elixir syntax.
The website doesn't seem to like mobile devices much. The fade in for text and pictures happens way later than they're supposed to, so you end up having to scroll almost past the text part for both it and the image to appear, and then scroll up again to actually read it now that it's visible.
I miss the days when the text and images were just there without all the fade ins.
This is just my little personal feedback. BAR defensive turrets seem very underwhelming compared to TA. The laser towers and guardians felt big and mighty by just their animations and sounds. BAR defensive turrets feel like they are blowing bubbles by comparison.
BaR is probably the closest thing I found to the original TA. This is after playing everything from Supreme Commander, planetary annihilation ,Zero-K and few others I can't even remember the names anymore. Something just felt off about those games. But BaR somehow was able to recreate it the feel of the original TA.
Any plans to allow custom AI mods and units? (I haven't played it in a few months)
Can you suggest some of these less positive reviewers please? I like to have a broad range of reviews before deciding and all the ones I normally look at came out today (though were not overwhelmingly positive in every area).
chiphell is the largest computer parts review site in China, and that nApoleon guy posting this two batches of review story is the owner of the site.
In a more recent thread, he confirmed again that his site has completed their own review and he had read it, yet they are not allowed to post it until tomorrow.
In a separate thread he posted today, he mentioned that based on their tests, the temp of the zen4 chip is always 95 degrees celsius - no matter whether you use a shitty cheap cooler or a fancy kick ass one.
Interesting but is delaying negative reviews works? It seems that GN posts review with temperature criticism today (see also thumbnail). https://www.youtube.com/watch?v=nRaJXZMOMPU
Not sure why the 95C thing is bad. If a chip has work to do and can control it's overclocking, why not have it stick to whatever safe temperature it wants?
Would be interesting to know if benchmarks run faster with a better cooler. It could be at the thermal limit in both cases, just at different clock speeds.
ZK deviates far further from Total Annihilation, while BAR is much more of a successor.
2 factions with tiered factories instead of the "flat" balancing, and instead of using the local energy grid for Overdrive you build Metal Makers that convert energy to metal for you.
Been playing BAR for a few months now. So far I think its one of the best TA inspired games Ive come across. Great work!
Any plans to allow third party unit mods or AI mods similar to TA?
Commandline tools yes (though that's not it's strong point). Desktop GUIs could be done though I've not looked into it, if I were then I'd look at making a desktop Electron app and use something like Phoenix LiveView with that to create the GUI.
Games are a tricky one, it all depends on what you are doing with the game. I develop a middleware server for an RTS and for that it shines but it would not suit the gameplay side of things very well (you can of course still use it for anything!).
As a sample size of 1 I can say I didn't have an issue finding an Elixir job and those I did speak to were keen to get an Elixir dev asap. For context I have a few years in Elixir and over 10 as a developer in general. Better yet, the jobs in question were remote only.
You are able to play with multiple players controlling one team (Archon mode in SC2 I think). I've used it once or twice for coaching and it works pretty well.
In a team game you can gift units to allies so if one ally gets knocked out but the game isn't over then you'll often find them being given units to rebuild with.