Woz talked about the early days in an interview, and he said something like (paraphrasing) "Steve [Jobs] could call companies and get free samples for me, and negotiate low prices for other stuff, something I simply couldn't do".
It sounds like they complemented each other during the startup. And it was Jobs who suggested that they should try running a company.
At the end of the day many different types are needed to make complex products work. Humans at least are unlikely to be able to accomplish all this individually as it requires character traits that are in conflict with each other.
With all humans the difficult part is getting all the needed traits to make a business/product work without getting ones like backstabbing/jealously that cause problems later.
My opinion differs - learning how memory is accessed via assembly language will make it super easy to understand e.g. how C pointers actually work, something which can be surprisingly difficult for those who go directly to a high level (compared to assembly) language, but very easy if you come from machine code/assembly.
Seconded. I bought the first edition of "Programming the 6502" way back in the neolithic, and I enjoyed it greatly. I even read parts of it again now and then these days too, just because I like it.
I used to write assembly on, at first, the AIM-65, and later the Apple II.
Is Programming the 6502 enough to learn Assembly on the Apple II ? But it doesn't explain the memory and screen management, right ? So how can we learn that ?
Someone can correct me if I'm wrong, but I believe the screen memory of the Commodore machines (ViC-20, Commodore 64) were the most straight-forward. As opposed to the more janky Apple II memory map.
You could do a lot worse than picking up a new Commodore 64 Ultimate [1]. They're a more or less faithful remake of the Commodore 64 but have an HDMI port, SD card instead of disk drive, etc. You could learn BASIC, should be able move to assembly as well—a quick search pulled up a YouTube course on 6502 assembly for the Commodore [2].
(I realize I am not contributing "books"—but others have done well in this regard. I did want to share what I think is a pragmatic way to learn 6502.)
Is the Apple II Reference Manual good for that ? Or anything specific to the Apple II, like "What's Where in the Apple" or "Understanding the Apple II" ?
It's actually hydro+wind in Norway, not just hydro. Hydro has been able to cover nearly 100% of household needs, and most of industry, up till now. The wind, controversial as it is in some places, has managed to offset some of the problems with hydro (nowadays the inter-European deals in practice forces Norway to sell off electricity from hydro in the summer, where in the past that would be saved for the upcoming winter)
In Japan, where we're currently getting rooftop solar (like nearly every single house everywhere) there are indeed some large solar installations, but the point of rooftop solar (which the government is encouraging) is that it reduces the pressure on the grid itself, and upgrading the grid in Japan to where it should ideally be is a huge, no, astronomical undertaking. For various reasons.
Not sure how it is where you live, but when I pay taxes they don't go to politicians. The taxes go to health care facilities, infrastructure, education, etc. etc. Only a small percentage goes to pay politicians, and it's all in the open - we know exactly how much each of them is getting.
Where heating is needed, and where heating is done by electricity, changing to LED lighting indoors don't make any difference whatsoever. Unless your main heating source is a heat pump. In my home there's a heat pump upstairs, but not downstairs. All the lights downstairs are now LED, but the only effect that has is monetary - LED lights are way more expensive, and contrary to claims, don't last longer either. But these days LED is the only option available when buying.
Heat pumps though.. they really save a lot of electricity. Very visible on my electricity bill.
Is this really a lot of people that use resistive heating?
Also at least it saves electricity during summer when you don't want to dump even more heat into the room.
As a side, from my experience LEDs last significantly longer than incadescant LEDs. Maybe it's something to do with the power grid fluctuating more in certain areas?
I haven't been able to find reliable LED lighting, except when compared to particularly low-quality incadecent lights. Cost-wise it's a no-brainer, LEDs are more expensive. They are, however, getting better. They used to be totally terrible, at least that's changing. However, they're still advertising "N hours", where the "N" counts only 3 or 4 hours (typically) per day, so (and get this) the calculation is something like this: "20000 hours = 833 days, if you use them 3 hours only, of those days". Whereas the incadecent light bulbs "1200 hours" is 1200 hours of actual use.
As for your question, living in a country where 100% of domestic power is electric (save the occasional wood heater which is more for decoration but can be useful in certain very cold areas during winter), yes there's indeed a ton of resistive heating. All the heating in my home is resistive, except for the heat pump in the living room. And the living room is upstairs. The house is very well insulated though, even for a house many decades old, so it's not that expensive to heat.
In the summer? Well, this far north it doesn't get that hot, and we don't actually need to use electric lighting at all during the better part of summer, unless the room is windowless. 24 hour daylight.
Games and articles and anime all include "lords", as far as I can tell. But feudalism wasn't universal, there were lot of (what we today would call) countries without feudalism. There could still be (fairly local) kings, but farmers owned their lands and nobility didn't necessarily exist at all, in some places. But games (including anime) tend to focus 100% on the feudal system.
The "Johnny and the Dead" series by Terry Pratchett included a school mate of Johnny who liked to make computer games.. and he created a realistic game about flying your spaceship to some nearby star or somewhere. Everything was realistic.. you would stare at the black night of space for thousands of years (literally) while going there. For some reason people didn't flock to that game.
I guess they preferred more casual games like “Desert Bus” (1995), a really existing title, built to show how a realistic long-distance bus driving simulator would look like. It is still played today as a joke, mainly for charity events.
It sounds like they complemented each other during the startup. And it was Jobs who suggested that they should try running a company.
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