Hacker Newsnew | past | comments | ask | show | jobs | submit | all2's commentslogin

Am I parsing this right? Are we adding a place to the version number to denote 'this change is in the 2s'?

So we went from v0 to v10, then to v11, then v15, and so on?


Just speculating. They may be treating versions like decimal fractions. Thus, 7.16 < 7.2. But I can't say that this is the best place to use that concept.

I cannot tell you how many times I've hit issues debugging and it was something like this. "You should know better" -- I know, I know, but I still snag on this occasionally.

This is one of the only places I see real conversation still happening, though.

When its snacks and BS while everyone gets hooked up and gets files off the local share to install SC2 for the nth time. It would take hours to get set up. Then more hours of play. We'd go for 10 to 12 hours sometimes, just to get things working.

This was one reason why my crowd loved the Xbox for lan parties. Just make sure everyone bringing an Xbox had whatever game, only needed one box/TV per four friends, and the autoconfig networking meant all you needed is a switch to get a few of them taking on LAN easily. Plug everything in and you're good to go with a crowd.

If by SC2 you mean Star Craft 2, that's a bit too recent for me. We used to play Quake 2, Red Alert, Diablo 2.

Ironically, these are still the best games for a LAN party. I set up a fleet of old cheap computers running Linux, loaded with all these offline and now open-source games. We had a blast and ended up playing mostly Quake 3 until about 4-5am.

We couldn't play any modern games, because every single person at the party would have had to have a Steam account or some license to the game, and have to log into it on my computers, then sign out when they were done... what a bunch of garbage. Nobody had their Steam passwords on hand.

With Quake3, you could sit down on any free machine and jump into a game instantly. I was also really surprised because some computers had the "official" Quake 3 purchased from Steam on Windows (friends who brought their own computers), some had the open source Quake 3 engine running on Linux, and some had official Linux clients... and they all worked together flawlessly.


Red Alert was a favorite. Unreal Tournament: GOTYE was another. Also AOE2. I still play AOE2 with friends occasionally.

Just from glancing at the home page, this looks like a much fancier version of my SVG pipeline from 15 years ago. If it isn't too opinionated, it should be rather useful.

Can we bring our own playlist? This would be right up my alley with synthwave.

Hmm, your own playlist sounds fun. I’ll keep it in mind, but sooner than that I might just add some synthwave for you.

The outcomes are bad for all parties involved.


That depends on the code-base. I've found that hand-writing the first 50% of the code base actually makes adding new features somewhat easier because the context/shape of the idea is starting to come into focus. The LLM can take what exists and extrapolate on it.


There's an adaptation in there somewhere, though. Humans have a 'field of view' that constrains input data, and on the data processing side we have a 'center of focus' that generally rests wherever the eye rests (there's an additional layer where people learn to 'search' their vision by moving their mental center of focus without moving the physical focus point of the eye.

Then there's the whole slew of processes that pick up two or three key points of data and then fill in the rest (EX the moonwalking bear experiment [0]).

I guess all I'm saying is that raw input isn't the only piece of the puzzle. Maybe it is at the start before a kiddo _knows_ how to focus and filter info?

[0] https://www.youtube.com/watch?v=xNSgmm9FX2s


Attention is all you need. :)


You're an LLM, Harry!

Or OshPark out of Oregon, USA. If you need kiting and assembly of the board there are plenty of board houses on the West Coast that will do it for you.


OshPark is fine for bare PCB, but as you point out, they don't do assembly. What does it cost to get a prototype or small production run of a smallish, assembled PCB using OshPark + one of the West coast board houses?

I want what you say to be true, but I'm suspicious, unless something has changed recently. My research indicates unless you're looking at 10k+ quantity, it will cost OOM more than Shenzhen. But, I'm not familiar with the specific services you mention.


Depends. I've seen fairly complex micro controllers go for about 200 per board assembled for a short run of 10 to 20


Consider applying for YC's Fall 2025 batch! Applications are open till Aug 4

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: