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There’s a bug where airspace doesn’t like to load after searching for an airport. I’m working on that.

Try loading airspace on one of the default random airports & let me know if it still doesn’t work for you


Maybe this will be something you look at to review interesting flights, or near misses?


Have you tried the record/playback features?


There is some info you can get if you click the plane, then click the call sign


Share it!


Could, yes.

I’ve tried it in 2d to pretty good success. It’s a bit low on my list of items to add, partially because I have a hunch that calculating and projecting thousands of vectors is going to cost more compute than simply accepting coordinates and drawing lines.


Modern CPUs do billions of floating point operations per second. Calculating and projecting thousands of vectors is pocket change. On a GPU it’s even more laughably small.


I saw his post too. The view count is crazy!

Honestly I just smooshed a lot of different public sources of data together. There was a lot of fine tuning, and retracing my steps. No real magic. But happy to answer some questions.


Can you talk a bit about how you're getting the live position data for the planes, I'd love to play around with that stream myself. I do plotter art and I want to make some plotter drawings of flightpaths.



Completely agree. I think the concept has legs enough to actually start paying for some of these more expensive data providers.


A second monitor running this in surf mode might be a close second


They’re likely planes that are on the ground with transponders on. You can toggle off the “show planes on ground” to hide the mess.


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