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This resonates. I work in web dev, and a little over 2 years ago I hit a wall. Everything was a screen. All day at work, at home, on the go. Everything felt hallow and unrewarding. I'm an introvert, so outside of my family, I didn't have many relationships. Of course, I was depressed. I began working on it by going to therapy and then one day I decided to try sculpting.

This changed everything. I found I was pretty good at it. It felt good because it was tangible, and it required me to learn and probe and practice. I kept at it. This grew in ways I couldn't imagine.

Now, I make collectible resin maquettes and busts and I even started making latex halloween masks. It's been a crazy journey to where I am now, with so much more ahead. I've met people and interact with people in ways I didn't just a short time ago. It's changed my life. It's thick. All of it.


Kudos on your evolution. But this gets me thinking, remember when computing didn't felt "thin" ? even screen had a different feel. I don't know if it's our brain getting used and losing a kind of magic filter.

Anyway, I should probably imitate you, every time I see some people crafting real things I have a little blip of envy.


It definitely felt different to me in the beginning years. I've been at the web thing for about 12 years now. In the beginning, while it was often very difficult, there was an excitement and freshness. It could have simply been because we were moving to web 2.0, CSS and all of its "magic".

While making stuff is only a side thing, it makes the grind during the week tolerable. I feel like I have something meaningful in my life (outside of my family) and it has given me purpose. I'm grateful for it. And it is so damn fun!


I still get that feeling sometimes, even after 25 years with computers at home. But it is so dependent on what I do. I get this feeling when I create stuff on my own terms, like making a game or a website. I also get this feeling when discovering other people’s personal creations online.


It was before the invasion of late stage capitalism in computing, creating the attention economy.

Computing was a thing by geeks, for geeks. It was revolutionary. It was fun. Now it's the lowest common denominator. Instagram.


the small culture aspect is something i think about too, it was the outcome of a certain group of people liking a similar idea and way of doing things. now it's diluted in all of the social issues (privacy, fame, short term attention)


I've taken somewhat of a parallel path.

I set foot in a shop for the first time at a hackerspace 11 or 12 years ago and eventually feel deep into machining. I spent huge swaths of my days there, and when I wasn't, I was reading about machining. Books, because there were few Youtubers doing it and the forums are thin. It's not a popular hobby and a lot of the professionals and hobbyists aren't computer savvy.

I focused on it to the detriment of other things. Friends commented last year on how absorbed I became and how much I was absorbing. Puttering around on a computer fell away, since it wasn't that relevant to the hobby. It wasn't necessary to use the aging laptop in my free time; I could read PDFs on my phone or old, used books.

But you're not looking at your phone often, because your hands are dirty. Or busy. Or there's a significant safety concern from lapsed attention. Or when doing related types of metal working, weld spatter might land on a face up phone and take chunks out of the glass. Or maybe a steel chip scratches the screen.

Eventually I drifted away from machining for another hobby, but I've come back to it now that I have space in my garage -- this time with more balance. I'm not out until after midnight on work nights. Instead, I'm up before dawn, working with my hands for an hour or two before work. After work, I spend time on learning things somewhat relevant to my career. On the weekends, I'll spend a few hours each day.

The machining isn't ever useful. I made a nylon washer on my lathe once for a dog harness -- I think that's the only item I've made that's not for the hobby itself. But it's tangible. The projects are incredibly slow, and no undo button means a small mistake can result in hours work thrown in the recycling. I spent maybe eight hours over the past four days making a tiny brass rod (as well as other, failed versions) to repair an older clockwork mechanism. A used replacement would've been relatively cheap on Ebay, but that's never the point.


If (and I mean only if it would be interesting to you, no other reason and no implied 'ought') you wanted, I'm pretty sure that there are people out there who would like to return things like telescope mountings, old focusers, mechanical devices of all kinds to a working state. Over here in the UK, people volunteer at steam engine workshops and even in jewellery workshops to restore things. And they get a supply of interesting items to make...


I don't know if that's a thing here in the states, but I'll keep it in mind! It probably wouldn't be hard to advertise via the local (different) hackerspace.

But I'll probably have to get through my backlog of current tasks and projects before I wanted to take on other peoples'. And I may have literally set up a wiki to track those projects...


What is the other hobby?


It was climbing, but that one I've fully walked away from.


Very cool.

I started using my IT and data management skills on film sets to provide data security around the footage. It’s been a breath of fresh air to use advanced concepts in a field that’s very hands on and a big team effort. A lot of communication and working together. It’s been great.


> I even started making latex halloween masks.

Bit of a tangent: I don't really subscribe to the introvert/extrovert divide personally, but do eventually hit a wall with socializing, and am happy to explicitly isolate myself in my own world or with a smaller group for extended periods of recharge. Unfortunately, I've committed to attending my good friend's costume NYE party, and have betrayed myself somewhat because... I'm just tired of costumes, he's a very theatrical film person and I'm... a web dev, who's just never really had an affinity for dressing up in that way—even less so since it's been a socially packed autumn. I'm considering bailing, but I feel like that would be a bit of a fail.

I think as a nerd, I'd need to make it a challenge and a small hobby like you have, but I also am trying to quit YouTube. Can you picture yourself in my situation? Any tips on finding a seed of interest?


This is a bit longwinded, so apologies: I tried sculpting because I saw a video on YouTube where this guy, I think he goes by Craftyart, or Craftyarts - he had a speed video where he sculpted, cast, and painted a version of the Joker, but it was Willem DaFoe. It was incredible, and it just gave me an itch. I watched it and wanted to do that, to make that.

For me, I'd often have these ideas of things I wanted to try, or do, or challenge myself with, and then for some inexplicable reason I'd never do them. In this instance, I told myself to get off my ass and just give it a try. It may have helped that I was in therapy at the time and making efforts to address a lifetime of issues. It has lent a certain proactiveness to my being. For me, addressing my mental health is a driving factor in having made any of this possible.

Finding a seed of interest: if you mean directly with making a costume, I don't know. If you're not interested in costumes, I don't think it is something you can force. Overall though I think anything that causes that itch, that pull, maybe even a sense of yearning "to do" is enough to get you going on a path. I had a feeling when watching the video that reminded me of what I felt when I was a kid and I would see something and I'd get excited to do the same.

I don't know that any of this would have come together for me had I not been on a journey to improve my mental health, and making efforts to find something that connected with me. Something outside of a screen. But in the end, what I connected with was surprising. It looks like it makes sense in hindsight, but at that time, it felt like it came out of left field.

Hopefully there are some tips somewhere in this mess of words. If not, my apologies for wasting your time.


> For me, I'd often have these ideas of things I wanted to try, or do, or challenge myself with, and then for some inexplicable reason I'd never do them.

I think without a mentor or point of reference for why or how you'd go about doing something like that, it's just a completely abstract domain, much like software is to anyone who hasn't spent a lifetime coding or figuring out how computers work. The mental health work and the video by Craftyarts seem like the perfect timely combination to allow for peeling back those layers, literally and figuratively, further allowing curiosity to be actionable.

I've been doing that a bit with electronics, and a recent example that seems similarly daunting for me would be watching the end to end process of building a custom keyboard pcb. At first it seems like an immense rabbit hole, but dedicating a bit of money and time incrementally is insanely rewarding in aggregate, moreso the further away from your mainline discipline it is. I tend to avoid these until I have a specific challenge in mind.

The seed of interest question was framed poorly, but it was related specifically to the latex mask subject, and I guess I was just curious if there were any adjacent ideas that might be worth exploring, since you do seem to have an interest in vaguely related areas


Adjacent ideas: 3d printing - I think it is cool but I'm not into it myself because it would require more time for me in front of a screen and working with digital tools. But, there are a lot of things to be explored here. One idea is digitally scanning a analog sculpture and then 3D printing the mold for it. This would be huge as you could make very complex molds and they'd be essentially perfect. And then when your mold broke down you could just print another one. No need to work from a master sculpt.

I have a friend who made me 3D printed keychains for swag at events. He embedded NFC chips in the keychain and this links to a linktree on my website. Coming up with cool swag like this could be something to explore. People found them really cool and it was a relatively simple thing to do. I'm sure there are some wild things 3D printing could be applied to for things like this.


1. If you have that urge to go, it is probably for a good reason, agreed :) Wouldn't call it a fail though if you didn't end up going. We all require balance.

2. Parties are for getting together, costumes are just a dress code. They'd love your company even if you didn't dress up -- that's why they invited you after all. So don't stress over it. You can come in something silly or minimal fuss.


> They'd love your company even if you didn't dress up

This is generally true and reassuring, and but in this case I have to put at least something reasonable together since I half-assed it last time lol. I'll probably just try and attend every third costume party in the future


I can relate! Someone who is very dear to me suggested we go to a one-day pottery class and the idea had never entered my mind. I actually ended up loving it. We're both introverts, as well, and she enjoys doing things that don't require other people (she likes to surf, as well). There's something about doing something physical by yourself (that isn't exercising) that's creative that I really like, but before the class, I hadn't realized it.

I actually play instruments, as well, but this feels totally different and almost stimulates a different part of my brain. I was much more relaxed doing pottery and I saw instant results that I could track whether I was doing something right or wrong (even though the "right" and "wrong" was driven by my own personal idea of them).

Do you think you'll end up sharing any of your pieces to the public?


That's awesome, and I can understand what you are saying. The immediacy of the medium is very satisfying in a way that digital immediacy for me is not. Mind/body connection or something like that.

Yes, I have shared my pieces! On social media of course (instagram/facebook/youtube), personal website, and at events. One part of this journey was a kind of audacious idea - I decided one day, after about a year and half into this, to make an LLC. I figured I could try and get this hobby to pay for itself as it isn't exactly cheap when you start getting into molding and casting the pieces. That and I was getting great responses from people. A part of me just went with a feeling ("I bet I could do that") and this whole thing has taken on a life of its own. I've just started going to local events recently (a punk flea market, a comic-con, and a Krampus Con) and I've sold some of my work, have connected with new people, and made some good connections. It's a wonderful feeling and the response from people has been nothing but soul fuel.


I can totally relate—I’m also a web dev and spend all day in front of screens. Lately I’ve been feeling really stuck and weighed down, and honestly I’m not sure how to start changing things. Reading your story gives me a little hope, though.


Oh that's cool ! Bravo !

I lived exactly the same thing also two years ago.

What changed everything to me was, impulsively, enrolling myself to a rollerblading course in a skate park. I was 34, overweight (still am) and never did anything like this (I never did barely any sport at all tbh). Oh boy was this transformative.

I'm still in the course every week and like you, it feels good because it's tangible : not in the material way like sculpting but rather by doing things with my body (and my brain) I would'nt believe I could do at all even when I was younger. That's an amazing feeling after decades of watching things on screens (yes, I know how that sounds pathetic, but that's my story).


Any tips or resources on how to get started? I drew a lot of comics as a kid/teen, and I've done 3d modeling as a hobbyist. But using physical media for sculpting has always seemed daunting.


I started by buying some Sculpey clay, some armature wire, and a 6-inch wooden base. This and an assortment of tools. Then I found an online 3d model I could turn in all directions. And then, I just tried to sculpt it. It wasn't great, but it wasn't bad. From there I looked for video instruction on YouTube. There are a ton of sculpting videos out there. Books: there is a great book by the Shiflett Brothers that was very helpful to me (Clay Sculpting with the Shiflett Brothers). They also have a great sculpting forum on Facebook. Eventually I signed up for the Stan Winston School of Character Arts. This has been incredibly helpful for the direction I am going.

So, I started small, and then built from there. I only bought materials and tools when my journey necessitated them so I could refrain from getting ahead of myself. I think this is valuable, as it is easy for me to get carried away in the beginning of anything new, and go whole-hog only to find later that my interest lay elsewhere. I wanted to prove to myself that my purchases were for a reason and meaningful to where I was at, at that moment.

I have kept a blog of my learning experiences, trying to give back as I can. I don't want to break the forum rules, but if you want I can send you links to my site. It has my work and the blog has outlines of what I have done, steps, resources, etc. I hope it is helpful to someone out there going along this path.


Art, music, fiction, daily life - a creative space outside of work and family - https://uhmm.jwjacobs.com


https://jwjacobs.com

Personal portfolio site - mostly hand spun late last year (HTML, CSS, a sprinkle of PHP) as a way to get my portfolio off of WordPress and to have some fun. Used a plugin for the scroll animations and a plugin for the form.

The blog is a self-hosted WordPress site on a sub-domain. It's a work in progress and has a terrible load time. Been thinking of scrapping it in favor of something more simple and rudimentary.


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