"can you get me some anti-biotics, I've got an std from a russian child prostitute"
you can buy anti-biotics over the counter in plenty of places in the world
In 2000, a teenage kid name Raphael Gray made himself famous by hacking into some credit card records, ordering Viagra on Bill Gates personal credit card and having it delivered to Gates' home address.
Pretty sure bill gates is implicated based on other evidence.
It’s not so outlandish. If you got into trouble committing a crime you might go to the one who facilitated the crime for cleanup so as not to risk another co-conspirator.
Blending reduces some of the effects of including soluble fibres - your stomach empties faster, blood sugar can spike more quickly (especially with fruit smoothies), and you lose some of the "scrubbing" action in the intestines.
I like Steam as a user. It syncs game saves between computers. It takes care of game updates. It has a decent launcher UI that I use on my living room computer so that I can launch games using an xbox controller. It makes Windows games work without any fuss. And when I play with friends, it lets me join friends' games without having to deal with in-game lobby systems. It lets me show FPS counters and system info in a unified way even in games without built-in support for that stuff. That is all stuff I want.
Game launchers are a good idea that lots of people want. A good game launcher needs both deep game integration and an online account, to provide save game syncing, joining friends and updating games. So far, it's mainly Steam which has been able to do this on PC. If GoG wants to compete, which it does, it only makes sense for it to provide the same.
Yeah, and there's an evil monopolistic element to Steam's forced use of the client and the DRM it enables. I'll be angry at GoG if they ever make the launcher mandatory, but it doesn't seem like that's what this is so far?
Having a downloader is a bit more convenient for getting game updates (you can always download the update manually and run it of course) and also for big games where you have to download multiple files to install. So it makes sense to want to have such a tool, as a big part of getting and retaining customers is convenience. But been there, I have done it, and it is doable, and sometimes preferable. Eg you may not want to install gog in a machine to play a game, or I may want to play a game through crossover but not download gog through crossover to get the windows version: with steam, I cannot do that. But even if you download the game through gog client for convenience, you do not need to run the gog client to launch the game anyway.
Like it or not, a lot of people love a virtualization of their library. So the option is nice.
I like GOG's launcher because 1) it's open source and 2) it can show other gamijg libraries thanks to fan maintained plugins. Those aspects give me a sense that the goal here (outside of to lower the friction into GOG's store) is indeed to serve the user
And if that changes, it's easy to take my ball and go home. GOG trying to push hard on any DRM is basically them surrendering to Steam.
Going to a website's hardly massive friction is it ?
I've got tens of games through GoG and it's always my first port of call if I want a game. Because it keeps out of the way.
If it's got value to people, fair enough, it's got value to people. That's just my opinion. All I want you to do is sell me games. But we all know about enshittification and MBAs trying to round the wagons.
I have 500+ games on GOG and 1000+ in Steam. I still do regular backups of GOG installers to a local hard drive with lgogdownloader, but at any given point in time I am likely to have somewhere around 30 games installed (some of which I play maybe once a month, some are just sitting there so that I don't forget to get around to them). A lot of those games have been released fairly recently and are still getting patches, and I want to have those patches, because it's fairly normal for games to release in a broken state. Given all that, having launchers is kind of a necessity (and playtime, achievements, cloud saves, wine prefix management and social features are a nice bonus to all that).
I agree with you. I'm still a greybeard who organizes my games in a folder and finds the exe to click. At best I'll keep a handy folder of shortcuts for games I play often on my desktop. I even keep my startup programs to a bare minimum of my communication lines (if I wanna boot up steam, I'll type it in the search bar or wait for the launched game that requires it).
But we're in this hyper optimized world where kids are literally being auto scrolled through short form content. Attention spans have been utterly shot. So yes, there's a large number of people out there that see "going into a website and finding a game" as too much friction. That's a larger societal issue that I can't do much about in times where my country needs to debate the merits of citizens being shot on the streets by federal agents. Maybe one day we can get back to a point where proper educational and parental supprt resources is, say, a top 20 issue?
Maybe it's you and me, mate. I'm from the world before Steam. I'm from the world before computers, in fact. Atari 2600 was my first console, when it was new.
Steam is pretty popular on that though. I'm sure GoG did it following on their steps. Back when GOG started it was pretty much download from web and run.
> and at one point was positioned by Sony not just as an entertainment appliance but as a personal computer with their own official PS2 Linux distribution.
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user: dsrtslnd23
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