I don't know the application, but just guessing that you don't need to compare an entire full-resolution camera image, but perhaps some smaller representation like an embedding space or pieces of the image
The same applied to humans before it did to non-human animals. We are prescribing our worldview of "safe" predictable lives to them, just as was done to us.
Why do they have a young population? What happens to the old people who live in those countries? Why would that not happen in the receiving countries if enough people are imported?
> This technology gives the kids a lot more freedom than a pre-packaged asset library, and can encourage more engagement with the course content, leading to more people interested in creative-employing pursuits.
This is your opinion. I don't see how these statements connect to each other.
You might have heard this: it's helpful to strive to be someone only a few years ahead of you. Similar to this, we give calculators to high-schoolers and not 3rd graders. Wolfram-Alpha is similarly at too high a level for most undergraduate students.
Following this, giving an image generator to kids will kill their creativity in the same way that a tall tree blocks upcoming sprouts from the sun. It will lead to less engagement, to dependence, to consumerism.
The two-ended Min/Max sliders of the Dynamic HomeFinder and the SimCity Frob-O-Matic Dynamic Zone Filter allow you to effectively invert selections by dragging the Max end all the way to the right, and then adjusting the Min end, since the filter passes everything between Min and Max. Or you can drag the whole slider range by the middle to adjust Min and Max at once, exploring a fixed width interval of the values.
A useful feature (not implemented in that video of X11 SimCity from 1992, but it would be easy to implement now with better graphics and faster computers) is to display a histogram in each of the sliders, where the x-axis is the parameter value, and the y-axis is the number of items of that slider's value (given that all other sliders are at their current value), so you can easily spot clusters and peaks and sparse areas, and you can include or exclude them from the filter by sliding the Min and Max edges across the histogram. So as you adjust one slider, the histograms in the other sliders change to reflect the current "slice" of multi dimensional space with respect to the filter you're adjusting.
Showing a histogram for every filter parameter on each slider gives you a multi-dimensional view of the distribution density of the data, that you can tweak and explore in real time, which helps you figure out how to adjust the filters to find interesting and ignore uninteresting items, and focus in on just the items you want.
I love histogram sliders! I think they were originally developed by Chris Ahlberg in Ben Shneiderman's group, and were later commercialized in Spotfire (I have yet to see them in any other infoviz system except Panopticon - https://www.perceptualedge.com/blog/?p=965). Jeff Heer did some work a few decades to generalize into 'scented widget' (http://vis.stanford.edu/papers/scented-widgets). With systems like DuckDB it's now even easier to implement them into various visual analytic systems.
That's not really how that works. It's more along the lines of saying "we're doing this good thing because I want to and I have majority control so I don't have to care about the other shareholders" vs. saying "we're doing this good thing because it's good PR that may increase sales or help placate regulators" even though the thing you're doing is the exact same thing.
There are a lot of rules whose de facto consequence is to prohibit describing the true reason someone is doing something instead of actually prohibiting them from doing it.