I think it's just a grammar thing, meant to read "having a landing page and no product, but collecting emails like you do [have a product]" - so not the parent being disingenuous but the general practice.
If the data is as they say sent via http then surely they can show a sample request with what data is _actually_ sent from the device instead of the list of what Qualcomm says might be sent (which was probably drafted by CYA lawyers instead of engineering)?
Right? That would be much more interesting, and I wonder why they didn't show packet data. They already went through the work of setting up wireshark, might as well peek into the packet data to see what's going on.
This caught my attention as well. They go out of their way to mention that the requests are HTTP, not HTTPS, which allows spying by all sorts of nefarious types. And then... they don't show the requests. It leads me to believe they are exaggerating all of this.
Is that code the same as the one the other commenter linked? Not sure, doesn't seem to be a way to tell, as you've mentioned. (That was quite a surprise to me, even Flatpak's Flathub has a little "see details" link to GitHub.) But it would make sense as Adobe has indeed not maintained Acrobat for Linux in many years.
Am I the only one who sees Revue, Substack etc. as a niche market? I can see why it appeals to Silicon Valley types/HN readers; after all this website is a content aggregator so it makes sense we all have a shared interest in written work. That said I think that the blog "industry" is dying more than it is growing.
To me, media seems to be trending towards quick, consumable, visually stimulating content, ie YouTube, TikTok and the like. The reason such content is more engaging and profitable is because it's a lot easier to turn it into a feed: one does not scroll through a newsletter for hours on end, and long form content tends to be the type that you put more thought into reading instead of simply moving on to the next piece.
Advertising runs on eyeballs but subscriptions do not, and it feels to me like Twitter seem to think that creating a well integrated platform to drive more Twitter discussion is a good idea, but really to me it feels like blogs and Tweets run perpendicular to each other: anyone who's read a decent amount of Twitter conversation knows that deeply thought out and sensible it is not.
Maybe they see being able to be "in" conversations about paywalled content will incentivize people to pay up, and will subsequently start pushing Revue content on people's feeds to try and create such a mentality? Or maybe Twitter don't care about making Revue "part of" Twitter and just think it's a growing market worth capitalising on. Only time will tell.
In a way it sort of reminds me of podcasts. They work well only for a group of people who have the time to consume long content, and while it works as a large niche, I can't see it growing into a Twitter-scale mass market, so I wouldn't trust it to be around for a particularly long time.
I think one thing overlooked is that Google's supposed rationale for providing this service is effectively because they suppose that their plans to "more aggressively block fingerprinting" will leave advertisers with no other choice.
Personally I find this highly unlikely. The very nature of fingerprinting makes it difficult to prevent without some pretty severe compromises, and it wouldn't surprise me if advertisers enter an arms race with Google instead of caving in.
Of course the economic strategy for Google to avoid that is to reduce the price/limits of this service to so low that this isn't worth doing, but if the effort Google puts into preventing fingerprinting is insufficent then this would lead to a "worst of both worlds" situation - Google gets to pseudonymously track the internet with their "privacy sandbox", and nefarious trackers/advertisers can combine that with fingerprinting to create an even more reliable picture of who's who on the Internet.
FYI, this[0] appears to be the explainer of what Privacy Sandbox actually is, and it's quite vague, presumably because the actual implementation details of this would be difficult to determine.
> We continue to expand our merchant base around the world. The number of merchants on our platform in North America, Europe, and Latin America has grown approximately 234% since 2019. In particular, the number of merchants on our platform in the United States has grown approximately 268% since 2019. Through our diversified and global merchant base, we are able to offer greater depth and breadth of categories and products. For example, in 2019, four out of the top 10 selling merchants on our platform were located in the United States selling refurbished electronics, beauty products, and hobby items, which illustrates the ongoing diversification of our merchant base and product categories.
This feels like probably more of a symptom that the Chinese merchant base is probably a bigger amount of smaller shops whereas these US shops (who still only take a minority of the top 10, which is a largely useless metric anyway considering it is unlikely that even 10 large merchants make up a small proportion of sales) are probably part of a smaller volume but are more successful simply because there is less US sellers so there is less competition especially in categories like hobby which are harder for China to serve (I mean think about it, could you name a seller on Wish? It doesn't feel like the opportunity is marketed much). Also the 268% non-China growth metric doesn't really mean much without context and while I do think that Wish is probably succeeding in expanding their merchant base I do feel like their dependence on China is a lot larger then they would like to admit, and even under Joe Biden I doubt that world pressure on China will ease any time soon so Wish may have an unstable future ahead.
The file browser on the left and the general design of it makes me lean towards the author intending this to replace VS Code and other modeless, less keyboard focused editors, not regular Emacs, which I can see the value in because Emacs being written in C and Lisp is probably a lot more performant and lean, plus a lot of people are opposed to Electron apps in general.
This is a bit cynical of me but I thought it was interesting: In the PDF their legal says this:
> in the years since, Fortnite has topped 350 million players and has become a global cultutral phenomenon.
Interestingly, this 350 million players number appears to have been announced back in May [0]. Of course it is somewhat likely that their legal team just Googled this number instead of sourcing an updated figure from Epic, but could it potentially be that Fortnite's growth has stagnated? It definitely feels as though it has left the zeitgeist compared to years gone by, and it could be that Epic has calculated that the payoff of this suit could exceed the amount of V-Bucks they were expecting to sell through the iOS version of Fortnite. Certainly a big gamble, but it's possible that the situation may be dire enough to make it worth it. Of course they attempt to make it look like this isn't what they want by not demanding a cash payoff, but the obvious play is that if they win then a) they will be able to sell V-Bucks again for presumably a higher margin, and b) they will launch their own Epic app/game store and take a small cut of those transactions.
I think you are reading wayyy too much into this. The most likely explanation is that the document was being worked on for a long time and the figure was added back then.
People in this thread discuss what Nvidia would do with ARM after they buy it, but I'm honestly not even sure if anyone even could buy ARM to be honest. The article barely even mentions the anti-competitive nightmare that it would probably become, and if Nvidia agreed to let everyone else keep buying licenses and designs as it is now, then you have to argue is there any reason for them to buy ARM at all?