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Making games is probably one of the most time intensive things in the world, and people only see the final product. Times have definitely changed, technology has advanced, but game making is still extremely labor intensive for humans.


At this point are they profitable? It seems less and less people are using it, but so many want it to be something awesome.


They've got ~100 people and $2M in revenues, so I doubt it.


My up-and-coming online gaming-related publication is seeking great people in the industry with awesome stories and insights to share to write.

Feel free to email me win@insertquarterly.com, would really love to have you write a piece for us!


Is this what's really happening at such major publications?

I'm starting my own online publication, and even though we're pre-revenue I'm STILL paying our writers.

Why? Because I truly believe in craft and content. Good, fresh, original content should definitely be compensated for.


I'm curious, would you describe your project a little?


Surely! InsertQuarterly.com, we believe gamers are growing up and gaming 'content' in general is feeling a little outdated. We're going to publish original, fresh content from writers in the industry who are passionate about what they do. We're just trying to focus on content (the stuff that matters). Experience doesn't really matter to us, all we care about is if you have something awesome, amazing, insightful, or fresh to share :)


good luck, i think there is enough room for a decent gaming site (RPS is living proof). Just don't get sucked into "we need to give xx percent", that normally ruins the site.


Cute name ^_^

I'll keep an eye on you guys, good luck.


Remote / New York, NY

Freelance writers, journalists, and industry leaders who LOVE video games.

InsertQuarterly.com is a new online gaming publication that will host great pieces written by people with amazing stories to share, experiences to tell, and insights to give.

We're looking for writers who want to share awesome stuff to the gaming world. Email win[at]insertquarterly.com your samples and history. Thanks!


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