I really like that wrk2 allows to configure fixed framerate, latency measurement works much better in this case.
But wrk2 itself has bugs that doesn't allow it to use in more complicated cases, e.g. lua scripts are not working properly.
Location: Ufa, Russia (GMT+5, But I'm flexible with remote and asynchronous teams)
Remote: yes, last 4 years I've been working remotely
Willing to relocate: No
Technologies:
* Languages: C, C++, Python. Learning Rust and ready to learn Golang.
* Worked with protocol internals: TCP/IP, HTTP/1, HTTP/2, TLS, DHCP, and many others.
* Projects: Linux kernel.
* Keywords: Network protocols, Network Software, Linux Development, Load Balancers, Proxy Servers, Application Delivery Networking, Content Delivery Networking, Multithreading
Résumé/CV: http://bit.ly/3nmRzgX
Email: ikoveshnik@gmail.com
LinkedIn: http://www.linkedin.com/in/ivan-koveshnikov
Github: https://github.com/ikoveshnikov
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I have been working on networking and system software for Linux for 7 years. Worked both in user and kernel space. Co-authored a couple of publications during last two years. Have contributions to open source projects.
Looking for a long term remote position in networking project.
I am a Linux C/C++ developer with experience in network and concurrent user space application development. I also have a few commits in open source projects.