I just found Noodles 2 the other day when searching for a new puzzle game to play. I'm absolutely addicted to it; I've already completed hundreds of levels. Wish there was a way to "lock" a piece in place (like via long press) so I don't accidentally rotate pieces I've solved. Great game!
They need to be capturing src/dest IPs as well as ports for AT&T to have any hope of using that data.
Edit to make the comment more useful: If anyone is curious, look up "ECMP hashing." There are probably tons of parallel paths through AT&T's network, and to narrow down to the hardware causing problems, they will need to identify which specific path was chosen. Hardware switches packets out equally viable pathways by hashing some of the attributes of the packet. Hash output % number of pathways selects which pathway at every hop.
Hardware does this because everyone wants all packets involved in the same "flow" (all packets with the same src/dest IP and port and protocol (TCP)) to deterministically go through the same set of pipes to avoid packet re-ordering. If you randomly sprayed packets, the various buffer depths of routers (or even speed of light and slightly different length fibers along the way) could cause packets to swap ordering. While TCP "copes" with reordering, it doesn't like it and and older implementations slowed way down when it happened.