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Can confirm, the community tools are awesome. If someone is only playing using ingame, without any of the external stuff, I feel they are missing a large portion of the game.


They really did do a spectacular job in bring VR back into the public conciousness after the... failures of the 90's, and full kudos for that.

As a researcher (visual discomfort / simulator sickness), sometimes I just want to replicate an issue I am seeing in one application on another headset: controlling applications to only work on your HMD is a serious impediment to this and makes my work way harder than it needs be!

Curbing piracy is fine, but with heavier solutions like this, everyone loses in the end.


I don't disagree! I was disappointed by the Facebook buyout, but this update really hurt my opinion of Oculus as a company. I hope they rectify it.


The lab I am working in has a Vive instead of a Oculus, and I am glad for it now. The headset is better, the demos are better and I don't have to deal with constant interoperability issues.


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