Can confirm, the community tools are awesome. If someone is only playing using ingame, without any of the external stuff, I feel they are missing a large portion of the game.
They really did do a spectacular job in bring VR back into the public conciousness after the... failures of the 90's, and full kudos for that.
As a researcher (visual discomfort / simulator sickness), sometimes I just want to replicate an issue I am seeing in one application on another headset: controlling applications to only work on your HMD is a serious impediment to this and makes my work way harder than it needs be!
Curbing piracy is fine, but with heavier solutions like this, everyone loses in the end.
The lab I am working in has a Vive instead of a Oculus, and I am glad for it now. The headset is better, the demos are better and I don't have to deal with constant interoperability issues.