But for chess or go, you can certainly create a solid interface for two real players to play the game on Bubble. To build in a "computer player" would probably be difficult.
That's a good point. I don't have much traditional programming experience myself, but have found that Bubble has help me "speak the same language" as those who program with code. Perhaps there is an interesting place for tools like Bubble to be a middle-ground for those learning the principles behind coding.
Why is it you think that someone like the author would be able to code many times faster than they could develop software visually through Bubble?
> Why is it you think that someone like the author would be able to code many times faster than they could develop software visually through Bubble?
Thinking about how things go together is the hard part of writing software. Every time I've ever used a visual interface to show that, I've had to spend additional time to "translate" what I'm building into what's actually happening on the layer underneath. The abstraction is too leaky to be of use to me.
It's possible that there is a visual language out there that's not so leaky, but I've not seen it. Granted I've not used Bubble.
Ha Ha. We were getting a traffic spike through this, which caused the issue. But Bubble has this feature where you can add more "units" to your overall app capacity to handle increased traffic, which we did. Enjoy!
"Finally, we want to make sure you feel secure about building on the Bubble platform, so, although we plan to be around for a very long time, here's our guarantee: if we ever for some reason have to close down shop, we will release the Bubble source code under an open-source license so that you can set up your own Bubble server and keep your app running."