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Location: Europe, Germany, State of BW, District of RV.

Remote: Yes, or hybrid if close by.

Willing to relocate: No, unable to.

Technologies: C#, Rust, Git, SQLite, Postgres, Vulkan, TypeScript, JavaScript, HTML, CSS, Regex, PowerShell, Blender, Unreal Engine, Python, OpenGL, C, CCNA

Résumé/CV: Available on request.

Email: longor [at] mailbox [dot] org

LinkedIn: https://www.linkedin.com/in/lars-k-69727719b/

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My current job/contract is nearing completion (~3 months), so I'm looking for something new-ish.


Maybe you could use unifont glyphs (drawn as SVGs?) as fallback?


Nah, [BetterFox](https://github.com/yokoffing/Betterfox) still works fine


On the surface level, building/compiling/running, maybe... But properly integrating with a given platform (or hell, version of platform!) is a whole new world of pain. :(


Given that many tools are relatively small, I'd almost argue it wouldn't take more than 30min, ignoring testing.


Wasn't all that bad PR mostly caused by the coal/oil industry, doing some serious astroturfing for a decade or so?


Well, at least for Germany it was the actual nuclear fallout over large areas of the country after Chernobyl. Which is btw still measurable today. [1] That's a pretty scary thing to happen to you and one just has to accept that these are the actual lived experiences of people that form their opinions.

[1] https://www.bfs.de/EN/topics/ion/environment/foodstuffs/mush...


Radiation detectors can detect very low levels of radiation (far below any measurable health effects, for instance), so claiming we can still detect fallout from Chernobyl doesn't really say anything.


To quote from the article I linked to:

> In the last years values of up to several thousand becquerel per kilogram were measured in wild game and certain edible mushrooms. In Germany it is not permitted to market food with more than 600 becquerel caesium-137 per kilogram.


Another quote from the article is

> If wild game or wild growing mushrooms are consumed in usual amounts, the additional radiation exposure is comparatively low.

> The consumption of 200 grams of mushrooms with 1,000 becquerel caesium-137 per kilogram results in an exposure of 0.0025 millisievert.


The numbers and actual risks don't matter to change regular people's feelings about a technology. All they know is that there was actual nuclear fallout and now the mushrooms in their forests are radioactive.


I think it was mostly caused by fear about nuclear Armageddon during the cold war - it's hard to feel like the world could end at any second due to nuclear bombs while also feeling grateful for nuclear electricity generation. Would be even if there was no overlap between military and civilian nuclear industries, which of course there is.


If by "the coal industry" you mean people in charge of Chernobyl and Fukushima...


And Windscale (now Sellafield) and Three Mile Island


Oh, sorry! Shouldn't have said "all" there... :'D


See also: Gazprom, Gerhard Schröder (”Putin’s man in Germany” according to NYT) and the German nuclear power shutdown.

https://atomicinsights.com/gazprom-profiting-mightily-from-g...

https://www.nytimes.com/2022/04/23/world/europe/schroder-ger...


Interesting! Do you have some studies or references at hand for this?

Never heard of "human brain needs nicotine" before...


Maybe what he’s referring to is the effects nicotine has on people with ADHD and ASD. It’s sort of a self-medication.

https://pubmed.ncbi.nlm.nih.gov/8741955/

There’s more you can find, too. Really interesting stuff. Unfortunate that nicotine is both incredibly harmful and incredibly addictive.


Nicotine itself isn't really harmful, though.


It is, unfortunately. Over time it leads to cardiovascular damage.


The article actually (accidentally or on purpose?) refers to just that:

> How to avoid this madness? Introduce another low-level configuration file. Back to level one...


It absolutely does, as the definition of a voxel is, roughly, "a 3ormoreD regular grid of point-samples".


There are quite a lot of successful voxel-based games; see https://voxel.wiki/wiki/projects/ for an incomplete list.

Most people think voxel means 'cube' or 'block', but really it just means "regularly spaced sample in a 3-or-more-D grid".

The voxel gamedev community tends to call Minecraft-y voxel games "bloxel"-based.


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