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You can ... to a degree - Google for "XtaCache"

Anyone else - GWAAAR! - G.W.A.R! - I guess the only metal nerd here

the first thing i thought too

Or... you can

"winget install Microsoft.VisualStudio.BuildTools"

"winget install Microsoft.WindowsSDK.10.0.26100"


I thought for a moment I was missing something here. I always just use winget for this sort of thing as well. It may kickoff a bunch of things, but it’s pretty low effort and reliable.

But those are installed system wide. What if you have two different project with different requirements at the same time?

Every language should have a tool like Python uv.


> What if you have two different project with different requirements at the same time?

Install multiple versions of Windows SDK. They co-exist just fine; new versions don’t replace old ones. When I was an independent contractor, I had 4 versions of visual studio and 10 versions of windows SDK all installed at once, different projects used different ones.


You can provide custom options to winget, and in there where to install it too (and additional components you need).

Windows SDKs, WDKs (driver dev), Visual Studio releases, and .NET SDKs all coexist peacefully on a machine. If a project build breaks due to newer SDKs, it's because it was configured with "use newest version". (Which is usually fine but sometimes requires pinning if you're using more "niche" things like WDK)

Nearly all of the Windows hate i see comes from 20 year old takes . ( the bing/cortana / copilot / ads slop criticism is warranted, but is also easily disabled).

it's not ideal, but much much much better!

There are containers, and one of their users is the Windows Sandbox - https://learn.microsoft.com/en-us/windows/security/applicati...


Thank you for sharing the article! Now I'm puzzled this about myself - what I am...


Make Jerkey Without Sugar Again!


Wow - clojure's recur in C/C++ - awesome!


For me, avoiding heap, or rather avoiding gc came when I was working (at work) on backend and web server using Java, and there was default rule for our code that if gc takes more than 1% (I don't remember the exact value) then the server gets restarted.

Coming (back then) from C/C++ gamedev - I was puzzled, then I understood the mantra - it's better for the process to die fast, instead of being pegged by GC and not answering to the client.

Then we started looking what made it use GC so much.

I guess it might be similar to Go - in the past I've seen some projects using a "baloon" - to circumvent Go's GC heuristic - e.g. if you blow this dummy baloon that takes half of your memory GC might not kick so much... Something like this... Then again obviously bad solution long term


Welcome to starlark :)


Sorry, I'm coming from C++-ish background - can anyone explain what's going on :)


Scala 2's syntax is mostly Java/C-style with a few peculiarities.

Scala 3's optionally allows indentation based, brace-less syntax. Much closer to the ML family or Python, depending on how you look at it. It does indeed look better, but brings its share of issues.[1] Worse, a lot of people in the community, whether they like it or not, think this was an unnecessary distraction on top of the challenges for the entire ecosystem (libraries, tooling, ...) after Scala 3.0 was released.

- [1] https://alexn.org/blog/2025/10/26/scala-3-no-indent/


Just for context, a lot of people in the community think that this syntax change was the best thing that happened to Scala since its inception.

Also the silent majority thinks that the people who still lament over that change are just a very vocal minority.

Almost all Scala 3 code uses the new syntax, no matter how loud a few people cry. Similar situation to systemd on Linux…


My personal take is this would be like JavaScript adopting an optional Coffeescript[1] syntax. It's so different that it seems odd to make it an option vs a new language, etc.

[1] https://coffeescript.org/#introduction


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