I wanted to share Niantic Studio, a new browser-based creation tool for building 3D games and AR experiences for the web. I'm the founder of 8th Wall, which was acquired by Niantic Labs a couple years ago, and Niantic Studio is the evolution of the 8th Wall platform – adding a new visual editor, web gaming engine, and finally opening up the platform for everyone to use with a new free tier for personal use and game development. It's in public beta and could benefit from lots of feedback, but I'm excited to see what you build with it.
8th Wall develops the world's leading WebAR platform. We run on the cutting-edge of today's modern web, leveraging WebAssembly, WebGL, and cloud edge-compute to enable augmented reality that runs in the mobile browser, no app needed. Company Info: 30+ people, tech-focused, growth stage.
8th Wall develops the world's leading WebAR platform. We run on the cutting-edge of today's modern web, leveraging WebAssembly, WebGL, and cloud edge-compute to enable augmented reality that runs in the mobile browser, no app needed. Company Info: 30+ people, tech-focused, growth stage.
8th Wall develops the world's leading WebAR platform. We run on the cutting-edge of today's modern web, leveraging WebAssembly, WebGL, and cloud edge-compute to enable augmented reality that runs in the mobile browser, no app needed. Company Info: 30+ people, tech-focused, growth stage.
8th Wall | Full Time | Palo Alto, CA | ONSITE | https://www.8thwall.com
8th Wall develops the world's leading WebAR platform. We run on the cutting-edge of today's modern web, leveraging WebAssembly, WebGL, and cloud edge-compute to enable augmented reality that runs in the mobile browser, no app needed. Company Info: 25+ people, tech-focused, growth stage Stack: C++ / Javascript / React / Redux / WebAssembly / WebGL / AWS Hiring for the following roles:
8th Wall develops the world's leading WebAR platform. We run on the cutting-edge of today's modern web, leveraging WebAssembly, WebGL, and cloud edge-compute to enable augmented reality that runs in the mobile browser, no app needed. Company Info: 25+ people, tech-focused, growth stage Stack: C++ / Javascript / React / Redux / WebAssembly / WebGL / AWS
Hiring for the following roles:
8th Wall | 8thwall.com | Full Time | Palo Alto, CA 8th Wall develops the world's leading WebAR platform. We run on the cutting-edge of today's modern web, leveraging WebAssembly, WebGL, and cloud edge-compute to enable augmented reality that runs in the mobile browser, no app needed. Company Info: 25+ people, tech-focused, growth stage
Stack: C++ / Javascript / React / Redux / WebAssembly / WebGL / AWS
8th Wall | 8thwall.com | Full Time | Palo Alto, CA 8th Wall develops the world's leading WebAR platform. We run on the cutting-edge of today's modern web, leveraging WebAssembly, WebGL, and cloud edge-compute to enable augmented reality that runs in the mobile browser, no app needed.
Company Info: 25+ people, tech-focused, growth stage
8th Wall | 8thwall.com | Full Time | Palo Alto, CA
8th Wall develops the world's leading WebAR platform. We run on the cutting-edge of today's modern web, leveraging WebAssembly, WebGL, and cloud edge-compute to enable augmented reality that runs in the mobile browser, no app needed.
Company Info: 20+ people, tech-focused, growth stage
8th Wall | 8thwall.com | Full Time | Palo Alto, CA
8th Wall develops the world's leading WebAR platform. We run on the cutting-edge of today's modern web, leveraging WebAssembly, WebGL, and cloud edge-compute to enable augmented reality that runs in the mobile browser, no app needed.
Company Info: 20+ people, tech-focused, growth stage
I wanted to share Niantic Studio, a new browser-based creation tool for building 3D games and AR experiences for the web. I'm the founder of 8th Wall, which was acquired by Niantic Labs a couple years ago, and Niantic Studio is the evolution of the 8th Wall platform – adding a new visual editor, web gaming engine, and finally opening up the platform for everyone to use with a new free tier for personal use and game development. It's in public beta and could benefit from lots of feedback, but I'm excited to see what you build with it.