Fair point. We added an explanation on the result page for that use case that says:
"Most successful mobile apps cost upwards of 10K USD to build due to features, level of expected design, connection to a website, and if you’re building across multiple platforms (iOS, Android, etc.). If your budget is less than 10k, it’s more likely a website would be a better route to go. You can however test a mobile app idea out with a website. Here’s how (https://crew.co/how-to-build-an-online-business/build-websit...)."
The purpose was to try and make it clear that most (not all) successful mobile apps cost upwards of 10k USD.
I'm Mikael, founder of Crew (http://crew.co) and Unsplash (http://unsplash.com). Before starting these sites, I was an independent designer and I'd often get the question from potential clients, "Should I make an app, website, or both?"
While mobile might seem like the obvious choice because of how it's changing the world, building an app might not be best decision for every particular situation. Granted, down the line a mobile app may make sense. I don’t discount where technology is headed. But a mobile app might not be where you need to start.
The decisions depends on a variety of factors like your long-term goals for your idea, your features, and your budget, etc. Thinking through all these variables can make the decision harder.
To help make it easier to consider the tradeoffs between building an app or website, I took all the questions I used to ask potential clients and made this tool called (perhaps, unsurprisingly) App vs Website.
It walks you through a few 'yes' or 'no' questions and in a minute or so, you have an answer.
I hope this helps give potential clients a better idea if they should start by building an app or a website based on their specific situation.
If you have any thoughts, I'll be around to hop in on any comments.
My number 1 search when I'm in a new city is good coffee shops to work from with solid Wi-Fi and plugs.
I know there's a few sites that exist that help with this but my problem was making it easy to see while I was on the go. Oftentimes, I would just have my phone and needed to find the closest place around me.
So what I did with this project is connect each city to a Foursquare list that can be saved on your phone and seen when you open Foursquare's app.
If you don't have Foursquare, I added a Google Map that uses your location data to spot what's closest to you.
We made lists for 10 major cities in North America and London in the UK. 100 coffee shops total with Wi-Fi passwords for most and plug locations.
The goal was to find enough coffee shops so you could move from coffee shop to coffee shop on foot.
Hope this helps if you're traveling and looking to get some work done.
For each milestone or project, the details of the deliverables are put into the system. This way, if there's ever an issue (hasn't been yet), we look at the documentation to make a decision.
Because the projects are vetted as well, this decreases the chances of this happening.
"Most successful mobile apps cost upwards of 10K USD to build due to features, level of expected design, connection to a website, and if you’re building across multiple platforms (iOS, Android, etc.). If your budget is less than 10k, it’s more likely a website would be a better route to go. You can however test a mobile app idea out with a website. Here’s how (https://crew.co/how-to-build-an-online-business/build-websit...)."
The purpose was to try and make it clear that most (not all) successful mobile apps cost upwards of 10k USD.