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Edge's reading list shows newer entries at the top. The problem is you don't have to do anything extra to use tabs. You just... leave them open, and then there's no reason to use bookmarks or reading list or history


Yea, but that reduces the value of tabs overall. You can't just glance at the top of the browser to remember where you just were.

If i don't look at a tab for a few hours, it's not worth keeping around as it just adds to the noise without providing value. If i need to read something, i either read it immediately or bookmark it to read later. The result: i can confidently resume work without distractions at any time.


    > You can't just glance at the top of the
    > browser to remember where you just were.
You just look at the last X tabs you opened. Just because it's not your workflow doesn't invalidate it.

With tree-style tabs, each root represents a train of thought. I just collapse them until I decide what to do with them. Sometimes I bookmark and banish them. Sometimes I come back to that thought next weekend.

Chrome's default tabs at the top, to me, are the distraction where each tab has equal weight. But I'm not going to say that anyone is doing it wrong if that's what they prefer.


There's a good reason not to use edge: it's not available outside windows.


How is that relevant to a UI discussion?


It could be the best UI ever, if it is not available it is useless.

In this particular example microsoft uses edge to push people to use the latest version of their adware/spyware OS.


That says nothing about whether a particular UI feature is good – and browsers in particular have a long history of good ideas becoming widely implemented by most vendors.


Your site may be self-selecting for people who don't use Edge somehow. Our session count on a site geared for the average person puts Edge closer to 13%:

Chrome - 57.54%

IE - 14.12%

Edge - 12.88%

Firefox - 9.30%

Safari - 4.13%

Other browsers make up the remainder


Not only have I gotten used to it (pretty much immediately), I get really annoyed when it's the other way.


I think VR can only become mainstream/ubiquitous once it has an "iPhone moment" that fundamentally changes what VR even is in the first place. Right now everyone is thinking about how to make the VR we heard about 30 years ago. Sure, we have faster processors and everything is smaller and lighter now but if you look at VR demos from the 80s it's really all of the same stuff taking the same approach with all the same issues and all the same empty promises. VR's problem right now is it's just the same boring novelty it's always been.


Well, there are only a few real options

1) A dark box on your head with a screen (or a projector) inside

2) Direct connection to the brain

We're not even close to solving #2, and even if we were, I'm not sure many people would agree so a surgical procedure.

We could create a light weight version of #1 without the box - something like glasses with screens or low-power laser projectors, but then you'd need to be in a relatively dark place for the true immersion. Dlodlo V1 VR is doing that, I think. And ODG R-7 Smartglasses, kind-of.


I'm not even necessarily talking about just the hardware specifically - the whole experience stinks. Nobody's really figured out what to do with it yet. I think mainstream VR as a whole will have to be something way different from what's being made now, and I don't know what that even looks like.


It's awesome that you made it this far, but to be honest 3k MAU just isn't enough. If you're making money through ads, you'll want more eyeballs on them so try getting more users! Depending on how far you want to take it, your username may unfortunately become very relevant.


It depends on your audience as well (surprise, you need to understand who will be using your product). What we've found through AB testing with the game I work on is that our best (read: highest-value) players are very experienced with this type of app even if they're not tech savvy, and a tutorial is a nearly meaningless roadblock to them because they already know.


I'll have to try when I get home, but I'm curious how speech recognition will do against the message chosen for the touchscreen record. I'm not 100% sure how to even pronounce a couple of the words: http://www.guinnessworldrecords.com/news/2014/5/fastest-touc...


This is obviously anecdotal but I work on a somewhat popular web game (millions of sessions/month despite having a mobile app) and Chrome OS (1.15%) represents less of our sessions than even 3rd place Linux (1.23%). We actually get almost as many people visiting our web game from a mobile device _by mistake_. So to put it lightly, Chromebook has some work to do.


You actually TALK on the phone? I have one of the smallest voice plans AT&T offers that still has unlimited text and even that has way too many minutes. I think the only number I actually call is my parents' land line. Even my dentist's office texts appointment reminders instead of calling. I'd think one of the biggest reasons for slow adoption is the same as our broadband adoption- It's hard for effectively 2 big companies to reliably provide service for 300 million people spread out over something like 8 million km^2 (for the lower 48 states) and have it still be affordable. For example a friend of mine still didn't have internet access at all in the 2010s because they would have had to pay to have special construction done near their house in addition to the high monthly bill.


Hell I'm in an industry many consider somewhat shady and practically the only telemetry we use for ads is "user installed the app" and "user paid us." Even that's mostly just to keep the ad partner honest. Everything else really is used to make the product better for you (and us) and it even really helps resolve customer support issues.


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