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It leads to hoarding data (or artifacts) within labs for exclusive analysis.

This. It's this broken publishing model we have at the moment that is the real problem.

You should be able to publish data as a paper and get academic credit for doing that. Then others can publish analyses of that data, crediting you.


To an extent there are incentive structures that support what you're describing, but the reality is that they just don't hold the same amount of value as "results-based" publishing does.

NPR whispering every video seems like a great app for AI.

Sounds like grape nuts

That is the most horrible and accurate comment I've read so far today lol

I tried my dad’s grape nuts once and I never felt the gulf between us wide as I did in that moment. WTF, man.

Lots, and lots, of sugar helps.

it's the only breakfast thing I can get my kids to eat that doesn't have sugar in it, besides scrambled eggs & bacon.

When combined with a good tasting milk, I like them quite alot


There are so many deer overpopulating in the eastern US that now they are getting weird prion diseases.

> they are getting weird prion diseases.

Aren’t those from cannibalism?


Sure how does it compare to similar low, middle, high end cpu prices? NVME drives?


Apple system config upgrades not looking so bad anymore


On this graph, the most expensive RAM is $12.5 / GB ($400 for DDR5-6000 2x16GB). Apple charges

- $25 / GB ($200 for 8 GB for the M5 MacBook Pro and the M4 MacBook Air)

- $16 / GB ($400 for 24 GB for the cheapest M4 Pro MacBook Pro)

- $12.5 / GB ($200 for 16 GB and then $800 for 64 GB more for the most expensive M4 Pro and M4 Max MacBook Pros)

and Apple's RAM is faster than PC RAM.


> Apple's RAM is faster than PC RAM

Are you sure about that? The M5 memory has a max bandwidth of ~150 GB/s, meanwhile there is PC memory that reaches 200 GB/s


m4 max is over 500


Came here looking for this comment.

I wonder how much price increase it takes for Apple to raise theirs.


Guess that’s the flip side of selling sometimes three to four years old hardware with zero price cut (I know they’ve been doing better in the M-series era)—the price also stays there when it’s skyrocketing elsewhere.


Exactly. Gotten from ‘price gouging’ to ‘not unreasonable’ in a couple months.


Probably given the alternative, being ghosted followed by a no-knock FBI raid


As a small advertiser, it can be surprisingly hard to give them money sometimes. (Trying to advertise an Airbnb.)


Cloudflare pages (free) connected to GitHub is a very easy way to host your site though!


2160x2160 in each eye for the headset


110 deg fov is a bit on the low side but I guess it'll have to do. I hate how 90% of VR headsets are designed to feel like you have binoculars strapped to your face, absolutely zero peripheral vision.


One of the reasons I put off getting corrective lenses for a long time and kept trying to use contacts despite how horrible they make my eyeballs feel, is that I have an extremely wide peripheral vision. I can see my fingers wiggle behind the plane defined by my shoulders, I will react to motion out there.

Having my FoV dumbed down to 90º sounds like hell, especially in a game where we are looking for opponents.

Playing Doom on a widescreen monitor with the FoV modifications made it a lot less annoying. I want that even more today.


Have you tried rimless glasses? I don't think you need eye sight correction for your peripheral vision.


> I can see my fingers wiggle behind the plane defined by my shoulders

I am a bit confused: you can see your shoulders while you are looking forward?


The normal human field of vision is about 190°, which mine is just about. If you don’t have a stoop that will catch the front edge of your shoulders. Fingers wiggling with your shoulders slightly overextended is just easier to see than a shoulder shrug.

It’s the amount of compute power that my brain allows for peripheral vision that’s the only unusual thing. But it makes video games feel claustrophobic to an unpleasant degree.


> I am a bit confused: you can see your shoulders while you are looking forward?

I can just about see my shoulders when i look forward, I'd probably also say my field of vision to be "the plane of view defined by my shoulders".


It's not that they're "designed to feel like", it's that the technology for better than 110 degrees just isn't there yet.


There are tons of pro level headsets that go up to 170, the tech definitely exists, it's just not as cheap cause you need larger displays if you want to maintain dpi.


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