To take it a step further it would be super cool to so rhiw figure out the roadway system from the map data and use the buildings as masks over the roads and have little simulated cars driving
100% - I originally wanted to do that but when I realized how much manual work I'd have to do just to get the tiles generated I had to cut back on scope pretty hard.
I actually have a nice little water shader that renders waves on the water tiles via a "depth mask", but my fine-tunes for generating the shader mask weren't reliable enough and I'd spent far too much time on the project to justify going deeper. Maybe I'll try again when the next generation of smarter, cheaper models get released.
that's right - it worked very nice, but the models to generate the "shore distance mask" for the water shader weren't reliable enough to automate, and I just couldn't justify sinking any more time into the project
Yes. The raw telemetry comes from the Sentinel-2 constellation, which is open access
However, querying the raw hub is slow :( API hosts the same data but indexes it via the STAC standard.
You don't pay for data, you only pay for the compute to process the pixels.
In a way it's good but as far as energy usage goes, it sucks.
Not only is it taking way more energy to write software now with LLMS than by "hand", now everyone is repeating work many times over to write the same tools.
From a freedom standpoint one could argue is gives the user the most freedom to have what they want and need. But its very bad from an energy efficiency point of view.
Man, living in Canada, I wish we were allowed to import Chinese cars. If America is putting tariffs on us and threatening our sovereignty, that's all the more reason to divest from American made cars.
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