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Always love these projects with restrictions, they remind me of .kkrieger(https://en.wikipedia.org/wiki/.kkrieger), an insanely tiny FPS.

I had also never seen a source code example for running an HTML embedded DOSBOX, so that was pretty interesting too.


A short article about some of the practices I've used to solve issues related to game development. Originally posted here: https://rikimaru55.github.io/chaos-goblin/


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