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Not all features, they will have no Metal 4 support, source :

https://developer.apple.com/metal/Metal-Feature-Set-Tables.p...


I certainly avoid Electron apps on macOS and konw I am not the only one who does.


Which apps do you avoid in particular which are associated with a service you are required by your job to use? Or, what purchasing decisions have you made on behalf of your company that took Electron-ness into account?


So when you have mention 'users' it was actually about 'companies'?


It was actually about customers and incentives. You're right that I shouldn't have said "users;" I should have said "customers."

It's rational for businesses to do things that make them money, and to not do things that don't make them money or make them lose money. SaaS business believe that spending R&D budgets on growth hackers and web product engineers is a better return than spending those same budgets on macOS engineers. I suspect they are right.

It doesn't matter to these businesses that you personally avoid Electron apps. They don't care, and Apple has made it easy and rewarding for them not to care.


> Which apps do you avoid in particular which are associated with a service you are required by your job to use?

Electron apps are not all B2B or associated with a service. This restriction is odd.

> Or, what purchasing decisions have you made on behalf of your company that took Electron-ness into account?

Password manager. PDF software. REST client. Other developer tools.


We share a land border with Denmark, Hans Island , because of the Wiskey War.


Canada sees "Gulf of Mexico (Golf of America)" in both Apple and Google maps.


DVD"s sell at flea markets / yard sales for $1 doller each here.


OpenGL was deprecated, not removed from macOS.


But Apple has never implemented the final specification of OpenGL.

So even if they have kept the old OpenGL version that they had, many newer OpenGL-based applications cannot run on MacOS.

Since OpenGL is no longer evolving, it would not have been a great effort to bring the OpenGL support to the last version, and only then freeze it.


Only MacOS Server 1.o used display postscript, every version since has use Quartz or Quartz Extreme ( also know as Display PDF).


None, Flutter is dart only.


An added expense, for an app that may not be paid.


If your app is not paid, then you're not a "trader" according to the EU.


You are according to the EU's rules of digital markets. Any app provider is.

If you don't process any personal information, don't have ads or purchases and don't have online backend services... Then you might have a chance of arguing you're not a business. But that's probably so few apps it's worth it to just require everyone to follow the same rules.


> You are according to the EU's rules of digital markets. Any app provider is.

This is simply not true. I've read the regulations, because I had to declare trader status myself.


Read the rest of the comment.


I did. You're wrong. And you don't even have to "argue". It's a self-declaration.


This is because of an EU law. A quote from the artice "EU trader requirement in the European Union is now being enforced"


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