If I may, and not trying to be annoying, on my screen the navigation bar (.navigation-wrapper) covers 90% of the top left buttons (aria-label=breadcrumbs).
Happens with both Chrome and Firefox, macOS, 15" macbook pro.
For those with a passing interest in this topic and quite some patience, "le ton beau de Marót" by Douglas Hofstadter is a whole book of musings about translation, particularly of poetry.
It's a fun book full of interesting linguistic trivia.
The patience would be needed to get through the 50 or so translations of the same poem, all different and "wrong" in some way.
Anecdotal but the last time I actively still played at local games half of the players for that ruleset had at least 30-40% of their armies 3D printed. Half of that had 100% of their armies 3D printed and weren't buying GW at all.
I think a big part of it comes down to scale- like that author mentioned, going through the effort of setting up a printer, printing, curing etc. for a handful of models is a pain in the ass. But if you're printing then curing half an army in one go (which the nature of resin printers easily allows you to do by stacking/arranging minis) it comes out as worth it over spending a few hundred USD on official plastic.
> In practice, the effort to get the STL files, add supports, wash off the models with isopropyl alcohol, remove supports without snapping off tiny arms, and finally cure the mini in UV lights was exponentially more effort than I'm willing to invest. And I say this as someone who has painted individual eyeballs on figures smaller than my thumb. I have a high tolerance for tedious bullshit. This exceeded it.
The following paragraph is also significant — if you're going to spend 5, 10+ hours painting the thing, which might be free evening time for several weeks, the £35 cost isn't a problem.
It definitely is. He also mentions that he has several unpainted sets acquired during the Obama Administration. He's constrained by time he can spend painting, not money to acquire more sets. There's no point adding to his backlog.
how do you identify their niche? Miniature wargaming has a bunch of competitors[0], and so does genre publishing.
I suppose they have more physical shops and places to play[1], and it's easier to find people to play with, so that may be what you're think of.
I myself never played the TT game, but I love the world of 40k, and have spent a lot of time consuming related content. I'd pay for WarhammerTV, if they just let me!
[1] I recall looking slack jawed at the awesome miniatures in a GW shop in.. Maidenhead, I think? 60k people. Around ~1993, I was a kid in a "english studying" holiday.
The near-monopoly comes from network effect. There are plenty of other games, I'm more of a painter and have models from a load of them, but I've only ever played GW games as that's what my friends play.
I can't think of anything that comes close on tabletop in terms of number of active players. I've just moved to a new town (pop ~5K), there's a club and that wasn't surprising. I wouldn't expect that with any other wargame.
Yeah, it's much like D&D in TTRPGs and MtG in CCGs. Anyone you meet who is into those kinds of games will almost certainly play those specific games, and potentially exclusively them, and finding players for any of the many other games in the genre is much more difficult.
https://en.wikipedia.org/wiki/Quest_for_Fire_(film)
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