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>If there were ever any backdoor in some phone, it would have been found. Not only have MANY been found, but the whole security industry is aware of them and works with/against those backdoors.

This is kind of like a mechanic not knowing what a car's exhaust does...


Certainly not the prior century-and-a-half's worth of books and films.


And I still run into naysayers claiming that we cannot extract valuable opinions or warnings from fiction because "they're fictional". Fiction comes from ideas. Fiction is not meant to model reality but approximate it to make a point either explicitly or implicitly.

Just because they're not 1:1 model of reality or predictions doesn't mean that the ideas they communicate are worthless.


>Billions of dollars of stock market value disappeared because of the concern

That's really the key, right there. The value disappeared because of concern, not of anything real.

When ungodly amounts of money is governed entirely by vibes, it's hardly surprising they lose ungodly amounts of money to vibe-coding.

The downside is the effects of all that money shifting is very real :(


> That's really the key, right there. The value disappeared because of concern, not of anything real.

The value also only existed in the first place because of belief, in future work, operations, profits, etc.

Like it or not, confidence in institutions is society. Concern that affects that confidence is as real as any other societal effect.


That's because of P/E and how future earnings work.

If the P/E = 1 then there would be no sell-off. Looks at utility stocks with divs, they don't sell off [as sharply] when there is AI news.


Seven for my ~140kg arse. Not sure how healthily this scales.


That sounds like some weak coffee. Espresso is about 150mg for a double shot I thought?


Western Australian here confirming all resource extraction does this. Woodside and Adani are the most egregious that come to mind but they all do it.


In case anyone else has ever wondered:

IDDQD stands for Id Delta Quit Delta, a fraternity created by DOOM programmer Dave Taylor who released that if you drop out or quit a course you get a statistically-better final grade than you would by failing the course. Of course, you still end up not achieving a degree, hence when used in-game it shows "Degreelessness Mode" activated.


It's only offensive if you're being carried around.


>business clients, who would are more inclined to spare the expense of purchasing said licenses, since they're not personally buying it themselves, and would want to have support and liability (i.e: Someone to hold liable for problems in said software.)

This is a nice idea but the reality is that there's MANY corporate customers who are happy to get away with casual piracy. Sometimes it's a holdover from when the company was small enough that every business expense is realistically coming out of their own pocket, sometimes they're trying to obfuscate how much their department actually costs to the company at large.

You think individual consumers lie to themselves to justify software piracy? Corporate self-deception is a WHOLE new kettle of fish.


I can tell you that piracy in the corporate world was RAMPANT in the ‘90s. I made a nice sum of money back in the day as a freelance auditor for companies trying to get their legal ducks in a row. Productivity software like Lotus, WordPerfect, Word, Excel were just mass installed off one license because there was no product activation keys or any sort of license validation methods.

Dongles were pretty commonplace on your more expensive software products from mid 90s through the early 00s. If I was publishing software that was a >$1000 a license, I damn sure would have used them.


Even at a simple level, if it's between spending weeks going through purchasing or not asking too many questions and getting on with it. I can see a lot of people choosing option B.


Also don’t underestimate the stupidity of inexperienced employees in their mid 20s…

One found someone installed a cracked Adobe Photoshop on a work PC. Probably a stupid one/off task. We were not graphic artists. Not 100% sure who did it but it was in an area only a few people had access.

The risk management team was not amused…


Yeah case in point - how many people actually pay for Visual Studio? You're supposed to if you're using it for commercial purposes but I don't think I've ever seen a commercial license used (though I don't do a lot of Windows work tbf).


VS is actually one of the cheaper tools in our stack; Unity (the game engine) is probably the most expensive one at the moment, and it's going to get much more so with their recent changes to licensing structure for embedded hardware.


Unity has always had janky shaders, the fact people still use it over Unreal Engine or even Godot is completely baffling.

Unity is getting way too cheeky considering how they started out. =3


For anything smaller than AAA, C# is just generally much more pleasant to work in than C++. That's Unity's edge. And Godot is the "new" kid on the block

I'd agree that between Unreal and Godot, Unity doesn't look very attractive right now. But inertia will carry them for a long time


Programming semantics is a large part of the equation, but it's a secondary part. Unity is just too damn EASY for spinning up a prototype and gluing other modules onto it. C# is a part of that but simple implementation is so much easier and powerful than other engines.

This goes out the window for polished end products but that's a different argument... but by then the ship has often already sailed and you're already using Unity.


A few of those Unity store Assets are Copyright submarines. Where the original rights holders work was slightly tweaked to avoid detection for royalty fees in some jurisdictions.

Those assets end up being a liability later after publishing, can get your content DMCA flagged, and a firm sued (you will 100% lose in court if you don't settle.)

The Unity store does not prevent this issue, and kit bashing fun became dangerous to a publisher on the platform. It was impossible to determine what is safe with the new LLM tools, so the board banned the platform and engine.

Firms do make this mistake everyday, or just license generic Reallusion content. =3

"There is a bear in the woods. For some people, the bear is easy to see. Others don't see it at all. Some people say the bear is tame. Others say it's vicious and dangerous. Since no one can really be sure who's right, isn't it smart to be as strong as the bear? If there is a bear." (Hal Riney)


In the late 90s/early 00s, I worked at a company that bought a single license of Visual Studio + MSDN and shared it with every single employee. In those days, MSDN shipped binders full of CDs with every Microsoft product, and we had 56k modems; it was hard to pirate. I don't think that company ever seriously considered buying a license for each person. There was no copy protection so they just went nuts. That MSDN copy of Windows NT Server 4 went on our server, too.

This was true of all software they used, but MSDN was the most expensive and blatant. If it didn't have copy protection, they weren't buying more than one copy.

We were a software company. Our own software shipped with a Sentinel SuperPro protection dongle. I guess they assumed their customers were just as unscrupulous as them. Probably right.

Every employer I've worked for since then has actually purchased the proper licenses. Is it because the industry started using online activation and it wasn't so easy to copy any more? I've got a sneaky feeling.


> In the late 90s/early 00s, I worked at a company that bought a single license of Visual Studio + MSDN and shared it with every single employee.

During roughly the same time period I worked for a company with similar practices. When a director realised what was going on, and the implications for personal liability, I was given the job of physically securing the MSDN CD binder, and tracking installations.

This resulted in everyone hating me, to the extent of my having stand-up, public arguments with people who felt they absolutely needed Visual J++, or whatever. Eventually I told the business that I wasn't prepared to be their gatekeeper anymore. I suspect practices lapsed back to what they'd been before, but its been a while.


Yeah, there is a reason why Adobe, Autodesk, Oracle, IBM, etc., are notorious for weirdly draconian and idiotic-sounding licensing enforcement. Many corporate managers show very little sympathy to the concept of IP laws if they did understand superiority of laws over convenience in the first place.


I learned that lesson as a solo dev on a project that lasted a year, then learned it again as a team of 4 on a 2-year project. I've not had to learn the lesson again but I've certainly trod the same path... 20 people (including some VERY expensive contractors), 3.5 years, AU$80m to deliver what amounts to a timesheeting system that needs a team of 10 people manually massaging the data every month to make it work.

How do you not be "toxic" after that? How do you retain a chipper attitude when you know for a rock-solid certainty that even if the project is successful it's likely by accident?


Not just jokes and scenarios - it's full of many actors that for years (and decades) played very serious "leading man" type roles. Seeing all these all-american heroes just being utter idiots helped make it so impactful.


I was very confused when I recognized Leslie Nielsen in Forbidden Planet. I had never seen him in a non-farcical comedy role.


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