Modding has always worked like that. Mods have always been unpayed work for the benefit of the game community, which ultimately also works to the benefit of the game publisher.
Yes but it’s typically a subset of players making/using them and not the cornerstone of the entire product. They also dangle the promise of making money in front of people, but when you dig into the specifics it’s actually very hard to get paid. You have to cross a certain threshold to even eligible for a payout even if you have accrued a little cash.
The relationship of kids making stuff (the vast majority with little to no compensation) for a private, for-profit company is incredibly direct. That’s why it leaves a sour taste for many of us.
In the past, Valve has hired some of their most longest-tenured employees from modding, although not necessarily on GoldSrc - Counter-Strike and QuakeWorld Team Fortress come to mind. (But of course never Richochet.) The Narbacular Drop team came straight out of DigiPen with a noncommercial thesis project as well.
That's what the marketing materials say, and that's what they want you to think. In practice it's very difficult to break even on it, even if you have a "successful" game.
Accuracy isn't always the point of video game emulators since gaming experience is a subjective thing. Most of old games were crippled by the limitations of the hardware their run on. Inaccuracies can very much improve the experience, like removing sprite limits, displaying wider aspect ratios or in this case improving sound interpolation.
In the photography world it's shorthand for "photo unedited straight from the camera". Popular with Fujifilm cameras especially due to their 'film simulation' modes which apply basically a filter to the image.
What makes jpeg compression bad isn’t low bandwidth. It’s really good at compressing an image for that.
What makes jpeg bad is that the compression artifacts multiply when a jpeg gets screen captured and then re-encoded as a jpeg, or automatically resized and recompressed by a social media platform. And that definitely isn’t a problem that has gone away since dialup, people do that more than ever.
I'm not saying it's true, I obviously understand that not all jpegs are low quality and over compressed. That's just how the word is generally used by people, especially those outside of tech who aren't well versed in different image formats.
GTA6 is most likely the most anticipated cultural product of all times. Unfortunately, sensationalization makes perfect sense from news websites perspective.
Country specific subs aren't better either. They slowly changed from comfy places to talk about laid back topics to a full on brigaded cesspool where only the most polarizing opinion thrive.
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