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It reminds me of the US army and their fabulous idea to open a Twitch channel. Went as well as you expect.

Sometimes they have good ideas, America's Army was pretty popular for a while for example.

In the late 90s/early 2000's, AA was lit. Really good competitive shooter for free.

And decent on Linux when that was very hard to come by!

Roblox commercialized that excitement. Kids now work directly for them and pretty much for free.

Modding has always worked like that. Mods have always been unpayed work for the benefit of the game community, which ultimately also works to the benefit of the game publisher.

Yes but it’s typically a subset of players making/using them and not the cornerstone of the entire product. They also dangle the promise of making money in front of people, but when you dig into the specifics it’s actually very hard to get paid. You have to cross a certain threshold to even eligible for a payout even if you have accrued a little cash.

The relationship of kids making stuff (the vast majority with little to no compensation) for a private, for-profit company is incredibly direct. That’s why it leaves a sour taste for many of us.


In the past, Valve has hired some of their most longest-tenured employees from modding, although not necessarily on GoldSrc - Counter-Strike and QuakeWorld Team Fortress come to mind. (But of course never Richochet.) The Narbacular Drop team came straight out of DigiPen with a noncommercial thesis project as well.

A decent number of Mojang employees started out as Minecraft modders, and ConcernedApe hired one of the main stardew valley modders to help port code.

Remember that Counter-Strike started as a Half-Life mod, before it was acquired by Valve. So modding work is only almost always unpaid.

(Same deal with DotA and Warcraft, in the Blizzardverse.)


Playing Roblox at age 10 shortly after it launched is what inspired me to learn to code.

If your Roblox game makes money for the company they pay you.

That's what the marketing materials say, and that's what they want you to think. In practice it's very difficult to break even on it, even if you have a "successful" game.

"No officer, I am just using this AR-15 as a walking stick. A gun is neutral isn't it?"


Accuracy isn't always the point of video game emulators since gaming experience is a subjective thing. Most of old games were crippled by the limitations of the hardware their run on. Inaccuracies can very much improve the experience, like removing sprite limits, displaying wider aspect ratios or in this case improving sound interpolation.


>improving sound interpolation.

To make it sound subjectively worse, for every sample in that page. Others noticed as much.

It sounds better... on paper. In reality, it doesn't, simply because it isn't how it is supposed to sound.


We just have to define what an "error" is first, good luck with that.


Considering "jpeg" has become the shorthand for "digital picture", it would be a shame not to capitalise on it.


I feel like "jpeg" has generally become a shorthand for "low quality compressed digital picture"


Hence the meme response "Needs more jpeg" https://old.reddit.com/r/explainlikeimfive/comments/2ct3ax/e...


In the photography world it's shorthand for "photo unedited straight from the camera". Popular with Fujifilm cameras especially due to their 'film simulation' modes which apply basically a filter to the image.


Not really? Unedited would be some sort of raw. JPEG usually implies preprocessed by the camera


I guess I meant unedited by the photographer manually (e.g. using Lightroom etc.)

Either that or a photo that has been edited from a RAW and is a final version to be posted online.


I feel like you need to find better places on the internet. It's no longer 1997 downloading from dial up.


What makes jpeg compression bad isn’t low bandwidth. It’s really good at compressing an image for that.

What makes jpeg bad is that the compression artifacts multiply when a jpeg gets screen captured and then re-encoded as a jpeg, or automatically resized and recompressed by a social media platform. And that definitely isn’t a problem that has gone away since dialup, people do that more than ever.


I'm not saying it's true, I obviously understand that not all jpegs are low quality and over compressed. That's just how the word is generally used by people, especially those outside of tech who aren't well versed in different image formats.


"diJital PEGchure"


Is it pronounced jay-peg or gee-peg?


Nah, that's WEBP, the most hated file format.


JPEG XS :D



Excess?!? I certainly don't want any of that in my image encoding formats!


Exactly. Image compression should excel at avoiding excess.

Though maybe some people think the JPEG committee is now creating spreadsheet formats...


GTA6 is most likely the most anticipated cultural product of all times. Unfortunately, sensationalization makes perfect sense from news websites perspective.


Multiple reasons : IA pushback, better gaming experience, Linux becoming more and more mainstream with distro like Bazzite and CachyOS.


Country specific subs aren't better either. They slowly changed from comfy places to talk about laid back topics to a full on brigaded cesspool where only the most polarizing opinion thrive.


Because ad blocking isn't provided by default in Firefox. It isn't as opinionated as Brave, for the better and the worse.


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