That reminds me of a specific (de)motivational video of one of my favorite comedians Masood Boomgaard, which specifically covers the rat race that prevails in todays workplace culture. While it's meant to be funny, it actually touches some deeper philosophical truths.
Thanks for the link! When it is well done comedy often covers something more profound and summarizes it in an accessible and more memorable manner just like the video you are talking about.
"The world is fucked, and you cannot un-fuck it."
"You will die one day just as confused as you are now."
"Everything you think you need to do was done before you and will be done after you."
"Whether you are fat or thin haters will hate."
"Nothing really matters."
There are some really deep insights in all of those thoughts, thanks for sharing.
PS: this remembers me of a sketch about giraffes being an animal created by a gay friend of the comedian, after the sketch I learned that giraffes engage in male-male acts more often than male-female acts and got mindblown. They have been called "especially gay" for this fact.
I've known people that 'do nothing'. The modern day equivalent of that is the pot head. It's a lot easier to do nothing when you're stoned. The other alternative is the basement dweller kid of a well to do couple that just spends his day playing video games. Due to his parent's hard work (or luck), he can probably afford to do so for the rest of his life. But still seems depressing to me to think about.
If you're playing video games you're literally not doing nothing. The point is to give yourself time to reflect and breathe. If you're stoned and that makes it easy to meditate for ages, you could probably count that as doing nothing. Although you should probably worry if you simply cannot sit still for any significant amount of time without being stoned. But yeah if you're getting stoned and like watching movies and stuffing your face then you're not doing nothing.
But that kid in your example isn't doing _nothing_, they are playing video games. That is entirely different from consciously pausing and doing nothing.
That kid is doing nothing with their life, there’s a difference between that and a nornal persob’s downtime that makes sure we don’t task out with some goal that feels like doing nothing but it’s got some agenda: no planned activity!
> There’s one key change I made to escape this cycle: I remind myself that I’m not an artist, and coding isn’t creative expression.
Unless you're into code golf or other forms of "art", a software developer is first and foremost a craftsperson, depending on the position maybe even an engineer, leader, or scienctist.
Ideally you build things you're proud of, because they're useful and maybe even beautiful and masterfully crafted.
Some devices with 13th gen Intel processors support in-band ECC. This basically hides a fraction of RAM from the OS and uses it for ECC.
Example devices are: LattePanda Sigma [0] and AsRock Industrial NUCS BOX-1360P [1].
Unfortunately they are quite expensive and enabling in-band ECC lowers performance significantly. So my next server rig will likely have an AMD PRO CPU instead.
I find it annoying that (a) this seems to be a hardware feature that is almost universally permanently disabled in firmware and (b) it's almost impossible to find out whether it is supported by any given product (neither of the two products you link provide any mention on the spec sheet).
Recently I wiped the contents of the Trusted Platform Module of a laptop. Now the laptop failed to boot as the Bitlocker key was not stored in the TPM anymore.
To my surprise it was possible to get a code from Microsoft to access the laptop's disk again, as one of the admin accounts was a Microsoft account.
I strongly suspect, Microsoft does only activate Bitlocker during the OOBE if it can set-up this kind of Bitlocker recovery mechanism, storing an (indirect) decryption key at Microsoft.
It is the primary failsafe for Microsoft 365 accounts to store the BitLocker recovery key with your Microsoft account. The other failsafes are printing the key or storing it on an external device.
One can easily obtain the recovery key on a system by doing "manage-bde -protectors -get c:" in an admin command prompt. This is not a vulnerability, it is by design.
You are going to find way more software for Linux to make your computer practically useful and pretty much all information out there is for Linux, so unless you have a reason to explicitly prefer BSD, it is much better to install Linux than any of the BSDs.
In fact chances are Linux will support your old hardware better than most, if not all, BSDs.
OpenBSD might work accidentally, but NetBSD intentionally supports old hardware.
Now why someone wants to run current software on museum-piece hardware is quite beyond me though.
So does Linux (486SX is the minimum supported CPU), there is nothing inherent to NetBSD about supporting old hardware than the developers wanting to do so.
> Now why someone wants to run current software on museum-piece hardware is quite beyond me though.
I can think a lot of reasons, e.g. keeping them useful. While there are many things that old hardware cannot do, there are things it can do as long as there is software to provide the functionality.
AFAICT the article isn't asking writing new software that runs on the old hardware, it is asking to let existing software that could run on the old hardware remain accessible.
Without commenting on the accuracy of the numbers, Youtube is very much a rockstar platform. Similar to the music industry, it's largely a winner-takes-all situation, where a few top players make almost all of the income. The top channels are not single people doing it as a hobby, they're production companies, often with considerable teams working behind the scenes.
Mid-sized creators want to get money from Patreon because YouTube is Google platform which means it's absolutely unreliable source of income with no one to talk to in case you channel get demonetized or banned. Algorythm can change at any moment and make any mid-sized channel 90% less popular.
And Patreon is kind a exactly what every creator want - to just get support from dedicated fans who going to stick to their content no matter what platform they're on.
Maybe what the market needs is a Substack or OnlyFans-style monetization site for video. This would have the effect of smoothing out revenue streams for creators. I am sure it exists a few times over...
Nebula is probably the biggest and most mainstream, but like Floatplane it has a certain kind of niche it serves, and typically only existing fans of the channels that are available on it join, it doesn't have the same kind of audience that can sustain new content creators who don't already have an audience elsewhere.
For most creators this is the wrong monetization model, or they do it very poorly (E.g. paywall content no one wants to see). Launching merch/products and/or doing brand deals is much more effective.
Thanks for that answer, and I fully agree, it only takes some copyright strikes, algorithm changes, a locked Google account and the money from Google stops.
"Damn, Jeff Bezos is making billions...let me just start my e-commerce company and get rich!"
If life were that easy, we'd all be at the top making millions. The amount of effort it takes to nurture and maintain a successful YouTube channel is staggering...not to mention a lot of luck involved because you could put in all the energy and make nothing at the end.
... or fair. Check some channels you enjoy on the site and mentally rank them by quality. The ones you've unsubscribed from (or are considering) seem to be among the top of the revenue. Quality doesn't pay; superficially that suits a broader audience and jokes do. In other areas, encouraging healthy competition doesn't pay as much as shoring up your duopoly. Etc.
Nobody is so fast that they can outrun what five others can transport. Nobody so strong that they can replace five others can lift. Nobody so smart that they get five times as much office work done as anyone else. Yet many people make five times more money than others. Looking at the channel stats, more like thousands of times more.
Success has very little to do with one's individual performance (although it certainly plays a role) and much more with luck
(I am well off in life, but I don't think that's because I've worked harder than the average person. I just liked learning about computers as a kid and that's what got me where I am.)
I mean, what do I loose? 2 to 3 hours per week, half of it for editing? Some $$ for equipment? If I get some 1k subscribers, it's already worth the ongoing effort. If not I can still drop it and look out for another hobby.
You're grossly underestimating the effort. There are many ballpark measurements, but a common one is one man-hour of work for one minute of video. It's an open market and you're literally competing with the world's best.
I tend to disagree on this one. It surely helps to enter the market with a top notch production team in the background or investing a lot of time into your videos.
However, I've seen enough people babbling into a 720p web cam already having a 10k subscription base to assume it's possible to start something without spending whole days every week on the channel.
> However, I've seen enough people babbling into a 720p web cam already having a 10k subscription base to assume it's possible to start something without spending whole days every week on the channel.
Sure, but for every channel like that with 10k subs there'll be another 100 with no subs. It's a reasonable starting assumption that you'll need to put some effort in to video production if you want to start a yt channel.
This is correct. If you're around the space long enough, you can see the hundreds (thousands) of tiny channels (per big channel that could conceivably grow into anything resembling a business) that are pulling in 50 views per video with 22 subscribers, languishing for 5+ years.
Unless you are extremely lucky or already have things set for you, building an audience is a very long-term grind, and typically a large percentage of those with some potential get burned out after 1, 2, or 5 years.
(None of this to say you shouldn't try, especially if you love the work... I enjoyed editing video since grade school when my Dad first bought an analog video capture card so I could dump a few minutes of VHS footage into a video editor and make dumb family videos.)
Those talking head vlog-style channels are more personality driven whereas big production channels are usually more content-driven. Big grain of salt here obviously, but IME the chips more or less do fall this way when you look at the bigger picture. If you're not going to put effort into standing out on the editing and production style, do you have a good enough on-screen personality to compete with the current top-dogs in whatever niche you'd enter? My guess would be that it would be much easier to stand out based on your knowledge you have to share and the effort you put into the presentation than on personality, because not everyone can be authentic and interesting enough on camera, or be a good enough actor.
Edit: on second read I realized the tone of this comment could be read as dissuasive. I wanna clarify that I mean the opposite, I do support you in trying to launch a YouTube channel, I know far too many people who I think would make for great YouTubers I'd watch! But I do feel like you're underestimating aspects of this just based on a figure estimated by a web-site which probably doesn't have fine-enough grained access to YouTube data anyway and I think it would be better to come into it with realistic expectations.
I'm sure success will heavily depend on my personality and the topics I choose. I may not ever reach 10 subscribers. But every shot you don't take is a missed shot.
I'm aware that chances of becoming rich as a creator are minimal, but it may develop into a worthwhile hobby with an active community nonetheless. And if I utterly fail, I still have some experiences and a story to tell.
If you can sneak a <blink> tag into the ticket system, you likely can sneak a in <script> or <iframe> tag as well... I'm sure input sanitization was already a thing preached back then but ignored by many web developers...
Previously, I used https://freefilesync.org/ to sync my digital life to external USB storage (now I use an equivalent script that's even more hands-free).
I recommend two drives (or more) of which one is always off-site, ideally not in a car due to extreme temperatures.
Of course, all drives should be encrypted with a strong key (use whatever suits you and your OS: File Vault, Bitlocker, VeraCrypt, LUKS, etc.). Encryption should be done in a way that the drive can be decrypted on a freshly bought computer if needed.
Depending on how much data loss you can accept, you can run a physical back-up weekly, monthly, quarterly, whatever suits you, just set a reminder in your calendar.
https://www.youtube.com/watch?v=8An2SxNFvmU [Do Nothing - a message of motivation from Self-help Singh- (un) motivational speaker and life coach]