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1.
A flowing WebGL gradient, deconstructed
(
alexharri.com
)
222 points
by
alexharri
15 days ago
|
41 comments
2.
Scaffold Level Editor
(
littlepolygon.com
)
137 points
by
mwkaufma
20 days ago
|
29 comments
3.
Simple Denoising Diffusion
(
github.com/utkuozbulak
)
36 points
by
jvkersch
25 days ago
4.
Orphan tsunami of 1700–Japanese clues to a parent earthquake in America (2015)
(
usgs.gov
)
48 points
by
Tomte
30 days ago
|
13 comments
5.
Dithering in Colour
(
obrhubr.org
)
168 points
by
surprisetalk
49 days ago
|
65 comments
6.
How to Train an AI Image Model on Yourself
(
coryzue.com
)
207 points
by
aberoham
86 days ago
|
42 comments
7.
Ask HN: Is anyone doing anything cool with tiny language models?
684 points
by
prettyblocks
3 months ago
|
345 comments
8.
Disco Elysium Explorer
(
134.0.119.41
)
198 points
by
kelseyfrog
3 months ago
|
117 comments
9.
Operating System in 1,000 Lines – Intro
(
operating-system-in-1000-lines.vercel.ap...
)
1060 points
by
ingve
3 months ago
|
121 comments
10.
Show HN: Atlas of Space
(
atlasof.space
)
770 points
by
gordonhart
3 months ago
|
124 comments
11.
How to draw an outline in a video game
(
ameye.dev
)
555 points
by
alexanderameye
3 months ago
|
70 comments
12.
AAA – Analytical Anti-Aliasing
(
frost.kiwi
)
602 points
by
todsacerdoti
5 months ago
|
96 comments
13.
Implementing Order-Independent Transparency
(
osor.io
)
67 points
by
ibobev
5 months ago
|
23 comments
14.
Crafting Painterly Shaders
(
maximeheckel.com
)
245 points
by
todsacerdoti
5 months ago
|
21 comments
15.
I'm creating PBR Textures and 3D models since 2018 and sharing them for free
(
sharetextures.com
)
485 points
by
tolgaarslan
on April 26, 2024
|
100 comments
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