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1.High-Resolution Photorealistic Image Translation in Real-Time (louisbouchard.ai)
69 points by jonbaer on May 31, 2021 | 15 comments
2.Scientists create simple synthetic cell (nist.gov)
345 points by sdht0 on March 30, 2021 | 138 comments
3.How fighting games use delay-based and rollback netcode (2019) (infil.net)
297 points by Kinrany on Feb 28, 2021 | 106 comments
4.I converted my demoscene font collection to PNG and put it on GitHub (github.com/ianhan)
370 points by ianhanschen on Feb 3, 2021 | 86 comments
5.Over 700k paintings from the Rijksmuseum online copyright free (ianvisits.co.uk)
434 points by edward on Jan 21, 2021 | 147 comments
6.The Algorithmic Beauty of Plants (1990) (algorithmicbotany.org)
206 points by ingve on Dec 19, 2020 | 22 comments
7.Understanding Minecraft Performance (2011) (optifog.blogspot.com)
63 points by StrauXX on Dec 11, 2020 | 41 comments
8.Quake's 3-D Engine: The Big Picture by Michael Abrash (2000) (bluesnews.com)
292 points by jdmoreira on Nov 29, 2020 | 64 comments
9.Lisp Koans (github.com/google)
156 points by phoe-krk on Nov 28, 2020 | 33 comments
10.IoT Unravelled Part 1: It's a Mess but Then There's Home Assistant (troyhunt.com)
265 points by input_sh on Nov 23, 2020 | 188 comments
11.Show HN: 15FPS to 60FPS, new GPU real-time flow-based method (youtube.com)
112 points by hzwer on Nov 15, 2020 | 30 comments
12.Show HN: A Stargate in 140 chars of JavaScript (dwitter.net)
377 points by tomxor on Nov 13, 2020 | 55 comments
13.Plants can grow quickly or accurately, but not both (massivesci.com)
179 points by elorant on Nov 14, 2020 | 39 comments
14.Ruby's Proposed STM (chrisseaton.com)
293 points by chrisseaton on Oct 28, 2020 | 100 comments
15.Minecraft's “Pack.png” Seed Reversal Methodology (docs.google.com)
528 points by jsnell on Sept 28, 2020 | 95 comments
16.Inside the HP Nanoprocessor (righto.com)
133 points by picture on Sept 2, 2020 | 41 comments
17.Roblox is a MUD: The history of MUDs, virtual worlds and MMORPGs (medium.com/felipepepe)
158 points by Kinrany on Aug 20, 2020 | 109 comments
18.Game Programming Patterns: Event Queue (2014) (gameprogrammingpatterns.com)
264 points by tosh on Aug 21, 2020 | 123 comments
19.Node Modules at War: Why CommonJS and ES Modules Can’t Get Along (redfin.engineering)
193 points by dfabulich on Aug 6, 2020 | 147 comments
20.Magnasanti: The Largest and Most Terrifying SimCity (2010) (rumorsontheinternets.org)
272 points by riboflavin on Aug 4, 2020 | 105 comments
21.Modeling the Human Trajectory (openphilanthropy.org)
39 points by mnoronha on July 18, 2020 | 2 comments
22.Xbox Architecture (copetti.org)
226 points by timeoperator on June 26, 2020 | 73 comments
23.Permacomputing (viznut.fi)
57 points by ibobev on June 25, 2020 | 23 comments
24.Dwarf Fortress Creator Explains Its Complexity and Origins [video] (youtube.com)
315 points by doener on June 25, 2020 | 134 comments
25.Building a Hexagonal Grid in CSS (ninjarockstar.dev)
242 points by indentit on June 19, 2020 | 42 comments
26.Woman makes $420k by buying insurance on flights she predicted would get delayed (mothership.sg)
607 points by 9nGQluzmnq3M on June 15, 2020 | 408 comments
27.How to implement search-by-color when all you have is a good coffee (mikealche.com)
177 points by helloiloveyou on June 12, 2020 | 41 comments
28.Frameworkless Movement (frameworklessmovement.org)
202 points by charlysl on May 30, 2020 | 147 comments
29.When SimCity Got Serious: Story of Maxis Business Simulations and SimRefinery (obscuritory.com)
366 points by danso on May 19, 2020 | 114 comments
30.Why do color TVs make black and white snow? (engineering.stackexchange.com)
255 points by bluedino on March 23, 2020 | 78 comments

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