| | A UX designer walks into a Tesla Bar (2021) (jenson.org) |
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73 points by occamschainsaw 5 months ago | past | 95 comments
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| | Design can be free 3: improving the quality of hardware (2023) (jenson.org) |
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1 point by _Microft 6 months ago | past
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| | Guidelines for Discussing UX (jenson.org) |
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1 point by andsoitis 8 months ago | past
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| | The future needs files (2021) (jenson.org) |
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4 points by herbertl 10 months ago | past
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| | The Future Needs Files (jenson.org) |
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2 points by _xivi 11 months ago | past
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| | The Simplicity Shift: Innovative Design Tactics in a Corporate World [pdf] (2002) (jenson.org) |
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1 point by dredmorbius on Sept 24, 2023 | past | 1 comment
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| | Text editing on mobile: the invisible problem (jenson.org) |
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1276 points by kaftan-permans on Sept 24, 2023 | past | 681 comments
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| | The Invisible problem: why mobile text editing is worse than you think (jenson.org) |
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7 points by scottjenson on Sept 23, 2023 | past | 6 comments
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| | The Invisible Problem (jenson.org) |
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5 points by dhr on Sept 22, 2023 | past | 1 comment
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| | Design can be free (part 2) (jenson.org) |
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2 points by Sprocklem on Feb 22, 2023 | past
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| | A UX designer walks into a Tesla Bar (jenson.org) |
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906 points by radley on Jan 30, 2022 | past | 584 comments
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| | The Future Needs Files (jenson.org) |
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168 points by polm23 on Sept 2, 2021 | past | 71 comments
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| | The Future Needs Files (jenson.org) |
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5 points by x14km2d on Sept 1, 2021 | past | 1 comment
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| | Video Games Inspire Great UX (2019) (jenson.org) |
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106 points by blewboarwastake on May 21, 2021 | past | 26 comments
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| | Jeeves must go (jenson.org) |
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3 points by erbdex on June 10, 2015 | past
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| | The Paradox of Empathy (jenson.org) |
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2 points by jcolman on Feb 24, 2015 | past
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| | Mobile Apps Must Die (jenson.org) |
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2 points by imarg on April 26, 2014 | past
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| | Deconstructing the Internet of things (jenson.org) |
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1 point by tdrnd on May 14, 2013 | past
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| | Was the Internet just an accident? (jenson.org) |
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3 points by ibagrak on Nov 14, 2012 | past
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