| | 4D Toys [Miegakure's sibling] now available for Meta Quest (marctenbosch.com) |
| 2 points by mdp2021 5 months ago | past |
|
| | An interactive introduction to rotors from geometric algebra (2018) (marctenbosch.com) |
| 39 points by kjeetgill 9 months ago | past | 3 comments |
|
| | 4D Toys Update 8: Rotating the 3D Slice, 2D Faces Projections, Marble Scenes (marctenbosch.com) |
| 126 points by simonpure on June 25, 2023 | past | 34 comments |
|
| | 4D Toys Update 8: Rotating the 3D Slice, 2D Faces Projections, Marble Scenes (marctenbosch.com) |
| 1 point by robin_reala on March 13, 2023 | past |
|
| | Epicycles – minimalist planet orbit visualization (marctenbosch.com) |
| 3 points by noctis on Jan 30, 2023 | past |
|
| | 4D Toys: Klein Bottles (marctenbosch.com) |
| 86 points by xfennec on Dec 17, 2021 | past | 13 comments |
|
| | 4D Toys Version 1.7: Klein Bottles (marctenbosch.com) |
| 2 points by doppp on Dec 15, 2021 | past |
|
| | Klein Bottles – 4D Toys Version 1.7 (marctenbosch.com) |
| 13 points by beefman on Dec 14, 2021 | past | 1 comment |
|
| | Let's remove Quaternions from every 3D Engine (2018) (marctenbosch.com) |
| 145 points by hrldcpr on Dec 10, 2021 | past | 38 comments |
|
| | Miegakure Update September 2021 (marctenbosch.com) |
| 80 points by doppp on Sept 8, 2021 | past | 21 comments |
|
| | Let’s remove Quaternions from every 3D Engine (Introduction to Rotors) (2019) (marctenbosch.com) |
| 4 points by xingyzt on June 15, 2021 | past |
|
| | Let's remove Quaternions from every 3D Engine (marctenbosch.com) |
| 8 points by TeeMassive on June 2, 2021 | past |
|
| | Miegakure Update November 2020: art direction in 4D (marctenbosch.com) |
| 2 points by tobr on Nov 12, 2020 | past | 3 comments |
|
| | Miegakure Update November 2020: art direction in 4D (marctenbosch.com) |
| 2 points by salutonmundo on Nov 12, 2020 | past |
|
| | 4D Toys: how objects bounce and roll in 4D – paper accepted to SIGGRAPH 2020 (marctenbosch.com) |
| 429 points by doppp on May 8, 2020 | past | 97 comments |
|
| | Interactive Article/Video: Let’s Remove Quaternions from Every 3D Engine (marctenbosch.com) |
| 1 point by doppp on Feb 3, 2020 | past |
|
| | Let's remove quaternions from every 3D engine (2018) (marctenbosch.com) |
| 627 points by lelf on Jan 31, 2020 | past | 326 comments |
|
| | Miegakure Update End of 2019 (marctenbosch.com) |
| 2 points by EvgeniyZh on Jan 30, 2020 | past |
|
| | Miegakure Update End of 2019 (marctenbosch.com) |
| 1 point by doppp on Jan 24, 2020 | past | 1 comment |
|
| | Let's remove Quaternions from every 3D Engine (marctenbosch.com) |
| 452 points by Glench on Nov 2, 2018 | past | 175 comments |
|
| | 4D Toys: a box of four-dimensional toys (marctenbosch.com) |
| 575 points by hcs on June 2, 2017 | past | 138 comments |
|
| | The World of Miegakure (marctenbosch.com) |
| 42 points by MrZeus on April 27, 2017 | past | 2 comments |
|
| | Progress Report for the 4D Game “Miegakure” (Hide and Reveal) (marctenbosch.com) |
| 1 point by MrZeus on March 20, 2017 | past | 1 comment |
|
| | Talk: Exploring and Presenting a Game's Consequence-Space (marctenbosch.com) |
| 2 points by wolfgke on Jan 10, 2016 | past |
|
| | Miegakure is coming to Steam (marctenbosch.com) |
| 1 point by numo16 on April 21, 2015 | past |
|
| | Understanding Miegakure, and the 4D as Parallel Universes (marctenbosch.com) |
| 6 points by numo16 on Feb 25, 2015 | past |
|
| | Miegakure on PS4. New Screenshot. Interviews. Collision Detection (marctenbosch.com) |
| 1 point by numo16 on Dec 4, 2014 | past |
|
| | How to walk through walls using the 4th dimension [video] (marctenbosch.com) |
| 218 points by numo16 on Aug 27, 2014 | past | 95 comments |
|
| | Miegakure - A 4D puzzle-platforming game (marctenbosch.com) |
| 1 point by arethuza on Sept 2, 2013 | past |
|
| | 4D Rotations and the 4D equivalent of Quaternions « Marc ten Bosch (marctenbosch.com) |
| 2 points by DanielRibeiro on May 1, 2012 | past |
|
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| More |