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Game Design: Simple Steps on How to Make a basic Game (markskaggs.com)
1 point by markskaggs on Oct 27, 2010 | past
Seth Godin’s new book "Linchpin" and "There Is No Map" (markskaggs.com)
1 point by mark_skaggs on Jan 24, 2010 | past
Early Read: Seth Godin's book "Linchpin" (markskaggs.com)
3 points by mark_skaggs on Jan 18, 2010 | past
CEO Lessons: Jeff Bezos "Everything I Know" (markskaggs.com)
2 points by markskaggs on Jan 14, 2010 | past
CEO Lessons: Bill Campbell - Chairman of Intuit (markskaggs.com)
3 points by markskaggs on Jan 12, 2010 | past
Game Design: "Too many minds" - is your design full of it? (markskaggs.com)
4 points by markskaggs on Jan 8, 2010 | past
Game Design: "Natural Attractors" make your game more fun (markskaggs.com)
1 point by markskaggs on Nov 20, 2009 | past
Zynga: My 1 year anniversary (markskaggs.com)
1 point by mark_skaggs on Nov 12, 2009 | past
Design Axiom 7 from Yves Béhar – Master of Design (markskaggs.com)
1 point by mark_skaggs on Nov 9, 2009 | past
Clarity: Which type of challenge energizes you? (markskaggs.com)
1 point by mark_skaggs on Nov 7, 2009 | past | 1 comment
Game Design: New Game Designers Make A Simple Mistake (markskaggs.com)
1 point by mark_skaggs on Nov 5, 2009 | past
FarmVille Halloween: 4 Sheep and 1 goat trick or treat on my street (markskaggs.com)
1 point by mark_skaggs on Nov 1, 2009 | past
Game Design: Using numbers and stats to tune the play experience (markskaggs.com)
14 points by mark_skaggs on Oct 31, 2009 | past
Harvest FarmVille Crops from Your Phone? (markskaggs.com)
1 point by mark_skaggs on Oct 30, 2009 | past
Virtual Goods: It’s all about the context (markskaggs.com)
1 point by mark_skaggs on Oct 30, 2009 | past
Facebook is TIVO for friendships (markskaggs.com)
12 points by mark_skaggs on Oct 30, 2009 | past | 7 comments
Selling games at retail = Glacially slow (markskaggs.com)
4 points by mark_skaggs on Oct 28, 2009 | past

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