Hacker Newsnew | past | comments | ask | show | jobs | submit | fromlogin
The Shunting-Yard Algorithm (2011) (reedbeta.com)
60 points by todsacerdoti on Dec 7, 2023 | past | 21 comments
Data-Oriented Hash Table (reedbeta.com)
2 points by signa11 on Nov 7, 2023 | past
Outdoor Computing (2015) (reedbeta.com)
1 point by phil294 on April 7, 2023 | past
Hash Functions for GPU Rendering (2021) (reedbeta.com)
2 points by embedded3 on Oct 22, 2022 | past
Texture Gathers and Coordinate Precision (reedbeta.com)
1 point by ingve on Jan 16, 2022 | past
Git-Partial-Submodule (reedbeta.com)
1 point by ingve on Sept 5, 2021 | past
Hash Functions for GPU Rendering (reedbeta.com)
41 points by ingve on May 22, 2021 | past | 8 comments
Making Your Own Container Compatible with C++20 Ranges (reedbeta.com)
74 points by ingve on March 21, 2021 | past | 10 comments
Python-Like enumerate() in C++17 (reedbeta.com)
2 points by mkeeter on Nov 25, 2018 | past
Mesh Shader Possibilities (reedbeta.com)
2 points by ingve on Sept 29, 2018 | past
Understanding BCn Texture Compression Formats (2012) (reedbeta.com)
1 point by pablode on Sept 6, 2018 | past
Normals and the Inverse Transpose, Part 1: Grassmann Algebra (reedbeta.com)
1 point by panic on April 10, 2018 | past
A Programmer’s Introduction to Unicode (reedbeta.com)
299 points by ingve on March 4, 2017 | past | 60 comments
Depth Precision Visualized (reedbeta.com)
32 points by matthewwarren on Aug 19, 2016 | past | 1 comment
Depth Precision Visualized – Nathan Reed's Coding Blog (reedbeta.com)
1 point by rinesh on July 3, 2015 | past
Data-Oriented Hash Table (reedbeta.com)
76 points by luu on Jan 15, 2015 | past | 9 comments
Antialiasing: To Splat or Not (reedbeta.com)
79 points by mnem on Nov 25, 2014 | past | 9 comments

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: