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That reminds me of Biz and Ev of Twitter talking at Startup School about when they were first playing around with it (I wish I could remember how it was described). In essence, Biz said that it was neat but not very useful to which Ev replied "neither is iced cream".

Just because it's a toy and not a tool doesn't mean it's worthless.

Edit: After re-reading your post, I'm not sure that is what you were saying. Apologies if I misrepresented you.



I was careful not to say that. If it isn't a useful business tool, that doesn't necessarily mean that it won't be as successful as any gaming console/handheld.

They probably are limiting their market to gizmo-fans with a glut of disposable income, and that could affect their bottom line.




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