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If only make_unique (and make_shared) worked with uniform initialization...

  struct Foo {
    int i;
    float f;
    bool b;

    // No constructor
  };

  std::make_unique<Foo>(1, 2.3f, true);
Doesn't compile, since make_unique requires an appropriate constructor (see https://isocpp.org/files/papers/n3588.txt for the rationale).

It also doesn't work when Foo's constructor is private, even when called from a function that would have access to this private constructor.

And this is my beef with C++: Yes it's powerful, and I quite like it, but you sooner or later hit these speed bumps that unnecessarily complicate things.



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