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I don't see it. Could you explain some of those industries? And the layers and organelles analogy? Also (and especially) the wifi point, I didn't get how that related at all.



Not sure why onetimePete is being downvoted. Although worded unusually, I concur with his implication - that after some time, advancements in this kind of technology will likely move us towards a ubiquitously augmented world. Although I personally expect we would settle on an open protocol for sharing and receiving public / private augmentations, it makes sense that the organisations who control augmentation technology wield an awful lot of power. Principally, the ability to make the world look, to you, however they want it to... perhaps subtly.

[edit: grammar]


I think P is assuming that these kinds of gadgets will rely for a while on processing done somewhere else closeby in order to shrink them further, sort of the Apple Watch crutch. This assumption misses the problem you have with latency - the refresh rate of VR/AR needs to be extremely tight for these objects to really stay in one place when you walk around at even a modest pace. So the limiting factor isn't just processing power and weight, it's power+weight+latency+price that you need to balance, with hard limits on latency and weight.


No clue about his wifi argument but AR could become very useful for wifi heatmapping allowing you to see where reception is particularly good or bad and let you place the access points accordingly.




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