Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
rednab
on June 17, 2016
|
parent
|
context
|
favorite
| on:
The 100:10:1 method – the heart of my game design ...
For the people talking about automated or evolutionary design of board games, this has indeed been tried. The most successful one I know about is Ludi¹) which produced the game Yavalath²), which I think is a pretty darn good game.
¹)
http://www.doc.ic.ac.uk/~sgc/papers/browne_cig11.pdf
²)
http://cameronius.com/games/yavalath/
Join us for
AI Startup School
this June 16-17 in San Francisco!
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search:
¹) http://www.doc.ic.ac.uk/~sgc/papers/browne_cig11.pdf
²) http://cameronius.com/games/yavalath/